/*
* Copyright 2011 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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package mage.watchers.common;
import java.util.HashSet;
import java.util.Set;
import java.util.UUID;
import mage.constants.WatcherScope;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.util.CardUtil;
import mage.watchers.Watcher;
/**
* Watcher stores whitch sources did damage to a player
*
* @author LevelX
*/
public class PlayerDamagedBySourceWatcher extends Watcher {
private final Set<String> damageSourceIds = new HashSet<>();
public PlayerDamagedBySourceWatcher(UUID playerId) {
super(PlayerDamagedBySourceWatcher.class.getSimpleName(), WatcherScope.PLAYER);
setControllerId(playerId);
}
public PlayerDamagedBySourceWatcher(final PlayerDamagedBySourceWatcher watcher) {
super(watcher);
this.damageSourceIds.addAll(watcher.damageSourceIds);
}
@Override
public PlayerDamagedBySourceWatcher copy() {
return new PlayerDamagedBySourceWatcher(this);
}
@Override
public void watch(GameEvent event, Game game) {
if (event.getType() == EventType.DAMAGED_PLAYER) {
if (event.getTargetId().equals(controllerId)) {
damageSourceIds.add(CardUtil.getCardZoneString(null, event.getSourceId(), game));
}
}
}
/**
* Checks if the current object with sourceId has damaged the player during the current turn.
* The zoneChangeCounter will be taken into account.
*
* @param sourceId
* @param game
* @return
*/
public boolean hasSourceDoneDamage(UUID sourceId, Game game) {
return damageSourceIds.contains(CardUtil.getCardZoneString(null, sourceId, game));
}
@Override
public void reset() {
super.reset();
damageSourceIds.clear();
}
}