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package mage.cards.d;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.filter.common.FilterCreaturePermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.TargetPlayer;
import mage.target.common.TargetCreaturePermanent;
import java.util.ArrayList;
import java.util.List;
import java.util.UUID;
/**
*
* @author fireshoes
*/
public class DoOrDie extends CardImpl {
public DoOrDie(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{1}{B}");
// Separate all creatures target player controls into two piles. Destroy all creatures in the pile of that player's choice. They can't be regenerated.
this.getSpellAbility().addEffect(new DoOrDieEffect());
this.getSpellAbility().addTarget(new TargetPlayer());
}
public DoOrDie(final DoOrDie card) {
super(card);
}
@Override
public DoOrDie copy() {
return new DoOrDie(this);
}
}
class DoOrDieEffect extends OneShotEffect {
public DoOrDieEffect() {
super(Outcome.Sacrifice);
this.staticText = "Separate all creatures target player controls into two piles. Destroy all creatures in the pile of that player's choice. They can't be regenerated";
}
public DoOrDieEffect(final DoOrDieEffect effect) {
super(effect);
}
@Override
public DoOrDieEffect copy() {
return new DoOrDieEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
Player targetPlayer = game.getPlayer(source.getFirstTarget());
if (player != null && targetPlayer != null) {
int count = game.getBattlefield().countAll(new FilterCreaturePermanent(), targetPlayer.getId(), game);
TargetCreaturePermanent creatures = new TargetCreaturePermanent(0, count, new FilterCreaturePermanent("creatures to put in the first pile"), true);
List<Permanent> pile1 = new ArrayList<>();
creatures.setRequired(false);
if (player.choose(Outcome.Neutral, creatures, source.getSourceId(), game)) {
List<UUID> targets = creatures.getTargets();
for (UUID targetId : targets) {
Permanent p = game.getPermanent(targetId);
if (p != null) {
pile1.add(p);
}
}
}
List<Permanent> pile2 = new ArrayList<>();
for (Permanent p : game.getBattlefield().getAllActivePermanents(new FilterCreaturePermanent(), targetPlayer.getId(), game)) {
if (!pile1.contains(p)) {
pile2.add(p);
}
}
boolean choice = targetPlayer.choosePile(Outcome.DestroyPermanent, "Choose a pile to destroy.", pile1, pile2, game);
if (choice) {
destroyPermanents(pile1, game, source);
} else {
destroyPermanents(pile2, game, source);
}
return true;
}
return false;
}
private void destroyPermanents(List<Permanent> pile, Game game, Ability source) {
for (Permanent permanent : pile) {
if (permanent != null) {
permanent.destroy(source.getSourceId(), game, true);
}
}
}
}