/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.r; import java.util.UUID; import mage.MageObject; import mage.abilities.Ability; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.PreventAllDamageByAllPermanentsEffect; import mage.cards.Card; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.cards.Cards; import mage.cards.CardsImpl; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.Outcome; import mage.filter.common.FilterAttackingOrBlockingCreature; import mage.filter.common.FilterCreaturePermanent; import mage.filter.predicate.other.FaceDownPredicate; import mage.game.Game; import mage.players.Player; import mage.target.Target; import mage.target.common.TargetCreaturePermanent; /** * * @author LevelX2 */ public class RevealingWind extends CardImpl { public RevealingWind(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.INSTANT},"{2}{G}"); // Prevent all combat damage that would be dealt this turn. You may look at each face-down creature that's attacking or blocking. this.getSpellAbility().addEffect(new PreventAllDamageByAllPermanentsEffect(Duration.EndOfTurn, true)); this.getSpellAbility().addEffect(new RevealingWindEffect()); } public RevealingWind(final RevealingWind card) { super(card); } @Override public RevealingWind copy() { return new RevealingWind(this); } } class RevealingWindEffect extends OneShotEffect { private static final FilterCreaturePermanent filter = new FilterAttackingOrBlockingCreature("face-down creature that's attacking or blocking"); static { filter.add(new FaceDownPredicate()); } public RevealingWindEffect() { super(Outcome.Benefit); this.staticText = "You may look at each face-down creature that's attacking or blocking"; } public RevealingWindEffect(final RevealingWindEffect effect) { super(effect); } @Override public RevealingWindEffect copy() { return new RevealingWindEffect(this); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); MageObject sourceObject = source.getSourceObject(game); if (controller != null && sourceObject != null) { while (game.getBattlefield().count(filter, source.getOriginalId(), source.getControllerId(), game) > 0 && controller.chooseUse(outcome, "Look at a face-down attacking creature?", source, game)) { if (!controller.canRespond()) { return false; } Target target = new TargetCreaturePermanent(filter); if (controller.chooseTarget(outcome, target, source, game)) { Card card = game.getCard(target.getFirstTarget()); if (card != null) { Cards cards = new CardsImpl(); cards.add(card); controller.lookAtCards(sourceObject.getName(), cards, game); game.informPlayers(controller.getLogName() + " look at a face-down attacking creature"); } } } } return true; } }