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package mage.cards.t;
import java.util.Iterator;
import java.util.UUID;
import mage.MageInt;
import mage.MageObjectReference;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.mana.BlackManaAbility;
import mage.abilities.mana.BlueManaAbility;
import mage.abilities.mana.GreenManaAbility;
import mage.abilities.mana.RedManaAbility;
import mage.abilities.mana.WhiteManaAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.choices.Choice;
import mage.choices.ChoiceBasicLandType;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Layer;
import mage.constants.Outcome;
import mage.constants.SubLayer;
import mage.constants.Zone;
import mage.filter.common.FilterControlledLandPermanent;
import mage.filter.common.FilterControlledPermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
/**
*
* @author emerald000
*/
public class Terraformer extends CardImpl {
public Terraformer(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{U}");
this.subtype.add("Human");
this.subtype.add("Wizard");
this.power = new MageInt(2);
this.toughness = new MageInt(2);
// {1}: Choose a basic land type. Each land you control becomes that type until end of turn.
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new TerraformerEffect(), new GenericManaCost(1)));
}
public Terraformer(final Terraformer card) {
super(card);
}
@Override
public Terraformer copy() {
return new Terraformer(this);
}
}
class TerraformerEffect extends OneShotEffect {
TerraformerEffect() {
super(Outcome.Neutral);
this.staticText = "Choose a basic land type. Each land you control becomes that type until end of turn";
}
TerraformerEffect(final TerraformerEffect effect) {
super(effect);
}
@Override
public TerraformerEffect copy() {
return new TerraformerEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player != null) {
Choice choice = new ChoiceBasicLandType();
if (player.choose(Outcome.Neutral, choice, game)) {
game.getState().setValue(source.getSourceId().toString() + "_Terraformer", choice.getChoice());
}
game.addEffect(new TerraformerContinuousEffect(), source);
return true;
}
return false;
}
}
class TerraformerContinuousEffect extends ContinuousEffectImpl {
private static final FilterControlledPermanent filter = new FilterControlledLandPermanent();
TerraformerContinuousEffect() {
super(Duration.EndOfTurn, Outcome.Neutral);
}
TerraformerContinuousEffect(final TerraformerContinuousEffect effect) {
super(effect);
}
@Override
public TerraformerContinuousEffect copy() {
return new TerraformerContinuousEffect(this);
}
@Override
public void init(Ability source, Game game) {
super.init(source, game);
if (this.affectedObjectsSet) {
for (Permanent permanent : game.getBattlefield().getAllActivePermanents(filter, source.getControllerId(), game)) {
affectedObjectList.add(new MageObjectReference(permanent, game));
}
}
}
@Override
public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
String choice = (String) game.getState().getValue(source.getSourceId().toString() + "_Terraformer");
if (choice != null) {
for (Iterator<MageObjectReference> it = affectedObjectList.iterator(); it.hasNext();) {
Permanent land = it.next().getPermanent(game);
if (land != null) {
switch (layer) {
case TypeChangingEffects_4:
if (sublayer == SubLayer.NA) {
land.getSubtype(game).clear();
land.getSubtype(game).add(choice);
}
break;
case AbilityAddingRemovingEffects_6:
if (sublayer == SubLayer.NA) {
land.getAbilities().clear();
if (choice.equals("Forest")) {
land.addAbility(new GreenManaAbility(), id, game);
}
if (choice.equals("Plains")) {
land.addAbility(new WhiteManaAbility(), id, game);
}
if (choice.equals("Mountain")) {
land.addAbility(new RedManaAbility(), id, game);
}
if (choice.equals("Island")) {
land.addAbility(new BlueManaAbility(), id, game);
}
if (choice.equals("Swamp")) {
land.addAbility(new BlackManaAbility(), id, game);
}
}
break;
}
} else {
it.remove();
}
}
return true;
}
return false;
}
@Override
public boolean apply(Game game, Ability source) {
return false;
}
@Override
public boolean hasLayer(Layer layer) {
return layer == Layer.AbilityAddingRemovingEffects_6 || layer == Layer.TypeChangingEffects_4;
}
}