/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.c; import mage.abilities.Ability; import mage.abilities.effects.OneShotEffect; import mage.cards.Card; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.Zone; import mage.filter.FilterCard; import mage.filter.common.FilterCreaturePermanent; import mage.filter.predicate.Predicates; import mage.filter.predicate.mageobject.CardTypePredicate; import mage.filter.predicate.mageobject.SubtypePredicate; import mage.game.Game; import mage.game.permanent.Permanent; import mage.target.TargetPermanent; import mage.target.common.TargetCardInYourGraveyard; import java.util.UUID; /** * * @author jeffwadsworth */ public class CruelRevival extends CardImpl { private final static FilterCreaturePermanent filter = new FilterCreaturePermanent("non-Zombie creature"); private final static FilterCard filter2 = new FilterCard("Zombie card from your graveyard"); static { filter.add(new CardTypePredicate(CardType.CREATURE)); filter.add(Predicates.not(new SubtypePredicate("Zombie"))); filter2.add(new SubtypePredicate("Zombie")); } public CruelRevival(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.INSTANT},"{4}{B}"); // Destroy target non-Zombie creature. It can't be regenerated. Return up to one target Zombie card from your graveyard to your hand. this.getSpellAbility().addEffect(new CruelRevivalEffect()); this.getSpellAbility().addTarget(new TargetPermanent(filter)); this.getSpellAbility().addTarget(new TargetCardInYourGraveyard(0, 1, filter2)); } public CruelRevival(final CruelRevival card) { super(card); } @Override public CruelRevival copy() { return new CruelRevival(this); } } class CruelRevivalEffect extends OneShotEffect { public CruelRevivalEffect() { super(Outcome.DestroyPermanent); staticText = "Destroy target non-Zombie creature. It can't be regenerated. Return up to one target Zombie card from your graveyard to your hand"; } public CruelRevivalEffect(final CruelRevivalEffect effect) { super(effect); } @Override public boolean apply(Game game, Ability source) { Permanent targetDestroy = game.getPermanent(source.getFirstTarget()); Card targetRetrieve = game.getCard(source.getTargets().get(1).getFirstTarget()); if (targetDestroy != null) { targetDestroy.destroy(source.getSourceId(), game, true); } if (targetRetrieve != null) { targetRetrieve.moveToZone(Zone.HAND, source.getSourceId(), game, true); } return true; } @Override public CruelRevivalEffect copy() { return new CruelRevivalEffect(this); } }