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package mage.cards.p;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.ReplacementEffectImpl;
import mage.abilities.effects.common.ReturnToHandTargetEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.filter.FilterCard;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.CardTypePredicate;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.game.events.ZoneChangeEvent;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetCardInYourGraveyard;
/**
*
* @author LevelX2
*/
public class PossessedSkaab extends CardImpl {
private static final FilterCard filter = new FilterCard("instant, sorcery, or creature card from your graveyard");
static {
filter.add(Predicates.or(
new CardTypePredicate(CardType.INSTANT),
new CardTypePredicate(CardType.SORCERY),
new CardTypePredicate(CardType.CREATURE)));
}
public PossessedSkaab(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{3}{U}{B}");
this.subtype.add("Zombie");
this.power = new MageInt(3);
this.toughness = new MageInt(2);
// When Possessed Skaab enters the battlefield, return target instant, sorcery, or creature card from your graveyard to your hand.
EntersBattlefieldTriggeredAbility ability = new EntersBattlefieldTriggeredAbility(new ReturnToHandTargetEffect(), false);
ability.addTarget(new TargetCardInYourGraveyard(filter));
this.addAbility(ability);
// If Possessed Skaab would die, exile it instead.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new PossessedSkaabDiesEffect()));
}
public PossessedSkaab(final PossessedSkaab card) {
super(card);
}
@Override
public PossessedSkaab copy() {
return new PossessedSkaab(this);
}
}
class PossessedSkaabDiesEffect extends ReplacementEffectImpl {
public PossessedSkaabDiesEffect() {
super(Duration.WhileOnBattlefield, Outcome.Exile);
staticText = "If {this} would die, exile it instead";
}
public PossessedSkaabDiesEffect(final PossessedSkaabDiesEffect effect) {
super(effect);
}
@Override
public PossessedSkaabDiesEffect copy() {
return new PossessedSkaabDiesEffect(this);
}
@Override
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
Permanent permanent = ((ZoneChangeEvent) event).getTarget();
Player controller = game.getPlayer(source.getControllerId());
if (controller != null && permanent != null) {
return controller.moveCardToExileWithInfo(permanent, null, null, source.getSourceId(), game, Zone.BATTLEFIELD, true);
}
return false;
}
@Override
public boolean checksEventType(GameEvent event, Game game) {
return event.getType() == EventType.ZONE_CHANGE;
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
if (event.getTargetId().equals(source.getSourceId())) {
ZoneChangeEvent zce = (ZoneChangeEvent) event;
return zce.isDiesEvent();
}
return false;
}
}