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package mage.cards.s;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.Cost;
import mage.abilities.costs.common.SacrificeTargetCost;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.mana.ColorlessManaAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.game.Game;
import mage.players.Player;
import mage.target.common.TargetControlledCreaturePermanent;
/**
*
* @author anonymous
*/
public class StarlitSanctum extends CardImpl {
private static final FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent("Cleric", "a Cleric creature");
public StarlitSanctum(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.LAND},"");
// {tap}: Add {C} to your mana pool.
this.addAbility(new ColorlessManaAbility());
// {W}, {tap}, Sacrifice a Cleric creature: You gain life equal to the sacrificed creature's toughness.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new StarlitSanctumWhiteEffect(), new ManaCostsImpl<>("{W}"));
ability.addCost(new TapSourceCost());
ability.addCost(new SacrificeTargetCost(new TargetControlledCreaturePermanent(filter)));
this.addAbility(ability);
// {B}, {tap}, Sacrifice a Cleric creature: Target player loses life equal to the sacrificed creature's power.
ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new StarlitSanctumBlackEffect(), new ManaCostsImpl<>("{B}"));
ability.addCost(new TapSourceCost());
ability.addCost(new SacrificeTargetCost(new TargetControlledCreaturePermanent(filter)));
this.addAbility(ability);
}
public StarlitSanctum(final StarlitSanctum card) {
super(card);
}
@Override
public StarlitSanctum copy() {
return new StarlitSanctum(this);
}
}
class StarlitSanctumWhiteEffect extends OneShotEffect {
public StarlitSanctumWhiteEffect() {
super(Outcome.GainLife);
staticText = "You gain life equal to the sacrificed creature's toughness";
}
public StarlitSanctumWhiteEffect(final StarlitSanctumWhiteEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
int amount = 0;
for (Cost cost : source.getCosts()) {
if (cost instanceof SacrificeTargetCost && !((SacrificeTargetCost) cost).getPermanents().isEmpty()) {
amount = ((SacrificeTargetCost) cost).getPermanents().get(0).getToughness().getValue();
break;
}
}
if (amount > 0) {
Player player = game.getPlayer(source.getControllerId());
if (player != null) {
player.gainLife(amount, game);
return true;
}
}
return false;
}
@Override
public StarlitSanctumWhiteEffect copy() {
return new StarlitSanctumWhiteEffect(this);
}
}
class StarlitSanctumBlackEffect extends OneShotEffect {
public StarlitSanctumBlackEffect() {
super(Outcome.Damage);
staticText = "Target player loses life equal to the sacrificed creature's power";
}
public StarlitSanctumBlackEffect(final StarlitSanctumBlackEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
int amount = 0;
for (Cost cost : source.getCosts()) {
if (cost instanceof SacrificeTargetCost && !((SacrificeTargetCost) cost).getPermanents().isEmpty()) {
amount = ((SacrificeTargetCost) cost).getPermanents().get(0).getPower().getValue();
break;
}
}
if (amount > 0) {
Player player = game.getPlayer(source.getFirstTarget());
if (player != null) {
player.loseLife(amount, game, false);
return true;
}
}
return false;
}
@Override
public StarlitSanctumBlackEffect copy() {
return new StarlitSanctumBlackEffect(this);
}
}