/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.a; import mage.MageInt; import mage.ObjectColor; import mage.abilities.TriggeredAbilityImpl; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.effects.common.LoseLifeTargetEffect; import mage.abilities.effects.common.continuous.BoostControlledEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.Zone; import mage.filter.common.FilterCreaturePermanent; import mage.filter.predicate.mageobject.ColorPredicate; import mage.game.Game; import mage.game.events.GameEvent; import mage.game.events.GameEvent.EventType; import mage.target.targetpointer.FixedTarget; import java.util.UUID; /** * * @author LevelX2 */ public class AshenmoorLiege extends CardImpl { private static final FilterCreaturePermanent filterBlackCreature = new FilterCreaturePermanent("black creatures"); private static final FilterCreaturePermanent filterRedCreature = new FilterCreaturePermanent("red creatures"); static { filterBlackCreature.add(new ColorPredicate(ObjectColor.BLACK)); filterRedCreature.add(new ColorPredicate(ObjectColor.RED)); } public AshenmoorLiege(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{1}{B/R}{B/R}{B/R}"); this.subtype.add("Elemental"); this.subtype.add("Knight"); this.power = new MageInt(4); this.toughness = new MageInt(1); // Other black creatures you control get +1/+1. this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostControlledEffect(1, 1, Duration.WhileOnBattlefield, filterBlackCreature, true))); // Other red creatures you control get +1/+1. this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostControlledEffect(1, 1, Duration.WhileOnBattlefield, filterRedCreature, true))); // Whenever Ashenmoor Liege becomes the target of a spell or ability an opponent controls, that player loses 4 life. this.addAbility(new AshenmoorLiegeTriggeredAbility()); } public AshenmoorLiege(final AshenmoorLiege card) { super(card); } @Override public AshenmoorLiege copy() { return new AshenmoorLiege(this); } } class AshenmoorLiegeTriggeredAbility extends TriggeredAbilityImpl { public AshenmoorLiegeTriggeredAbility() { super(Zone.BATTLEFIELD, new LoseLifeTargetEffect(4), false); } public AshenmoorLiegeTriggeredAbility(final AshenmoorLiegeTriggeredAbility ability) { super(ability); } @Override public AshenmoorLiegeTriggeredAbility copy() { return new AshenmoorLiegeTriggeredAbility(this); } @Override public boolean checkEventType(GameEvent event, Game game) { return event.getType() == EventType.TARGETED; } @Override public boolean checkTrigger(GameEvent event, Game game) { if (event.getTargetId().equals(this.getSourceId()) && game.getOpponents(this.controllerId).contains(event.getPlayerId())) { getEffects().get(0).setTargetPointer(new FixedTarget(event.getPlayerId())); return true; } return false; } @Override public String getRule() { return "Whenever {this} becomes the target of a spell or ability an opponent controls, that player loses 4 life."; } }