/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.p; import java.util.UUID; import mage.abilities.Ability; import mage.abilities.TriggeredAbilityImpl; import mage.abilities.common.BeginningOfUpkeepTriggeredAbility; import mage.abilities.common.SimpleActivatedAbility; import mage.abilities.costs.mana.ManaCostsImpl; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.DestroyAllEffect; import mage.abilities.effects.common.counter.AddCountersSourceEffect; import mage.abilities.effects.common.counter.RemoveCounterSourceEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.TargetController; import mage.constants.Zone; import mage.counters.CounterType; import mage.filter.common.FilterNonlandPermanent; import mage.game.Game; import mage.game.events.GameEvent; import mage.game.events.GameEvent.EventType; import mage.game.permanent.Permanent; import mage.players.Player; /** * * @author LevelX2 */ public class PlagueBoiler extends CardImpl { public PlagueBoiler(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.ARTIFACT},"{3}"); // At the beginning of your upkeep, put a plague counter on Plague Boiler. this.addAbility(new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD, new AddCountersSourceEffect(CounterType.PLAGUE.createInstance()), TargetController.YOU, false)); // {1}{B}{G}: Put a plague counter on Plague Boiler or remove a plague counter from it. this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new PlagueBoilerEffect(), new ManaCostsImpl("{1}{B}{G}"))); // When Plague Boiler has three or more plague counters on it, sacrifice it. If you do, destroy all nonland permanents. this.addAbility(new PlagueBoilerTriggeredAbility()); } public PlagueBoiler(final PlagueBoiler card) { super(card); } @Override public PlagueBoiler copy() { return new PlagueBoiler(this); } } class PlagueBoilerEffect extends OneShotEffect { public PlagueBoilerEffect() { super(Outcome.Detriment); this.staticText = "Put a plague counter on {this} or remove a plague counter from it"; } public PlagueBoilerEffect(final PlagueBoilerEffect effect) { super(effect); } @Override public PlagueBoilerEffect copy() { return new PlagueBoilerEffect(this); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); Permanent sourcePermanent = game.getPermanent(source.getSourceId()); if (controller != null && sourcePermanent != null) { if (!sourcePermanent.getCounters(game).containsKey(CounterType.PLAGUE) || controller.chooseUse(outcome, "Put a plague counter on? (No removes one)", source, game)) { return new AddCountersSourceEffect(CounterType.PLAGUE.createInstance(), true).apply(game, source); } else { return new RemoveCounterSourceEffect(CounterType.PLAGUE.createInstance()).apply(game, source); } } return false; } } class PlagueBoilerTriggeredAbility extends TriggeredAbilityImpl { public PlagueBoilerTriggeredAbility() { super(Zone.BATTLEFIELD, new PlagueBoilerSacrificeDestroyEffect(), false); } public PlagueBoilerTriggeredAbility(final PlagueBoilerTriggeredAbility ability) { super(ability); } @Override public PlagueBoilerTriggeredAbility copy() { return new PlagueBoilerTriggeredAbility(this); } @Override public boolean checkEventType(GameEvent event, Game game) { return event.getType() == EventType.COUNTER_ADDED; } @Override public boolean checkTrigger(GameEvent event, Game game) { if (event.getTargetId().equals(this.getSourceId()) && event.getData().equals(CounterType.PLAGUE.getName())) { Permanent sourcePermanent = game.getPermanent(this.getSourceId()); if (sourcePermanent != null && sourcePermanent.getCounters(game).getCount(CounterType.PLAGUE) >= 3) { return true; } } return false; } @Override public String getRule() { return "When {this} has three or more plague counters on it, " + super.getRule(); } } class PlagueBoilerSacrificeDestroyEffect extends OneShotEffect { public PlagueBoilerSacrificeDestroyEffect() { super(Outcome.DestroyPermanent); this.staticText = "sacrifice it. If you do, destroy all nonland permanents"; } public PlagueBoilerSacrificeDestroyEffect(final PlagueBoilerSacrificeDestroyEffect effect) { super(effect); } @Override public PlagueBoilerSacrificeDestroyEffect copy() { return new PlagueBoilerSacrificeDestroyEffect(this); } @Override public boolean apply(Game game, Ability source) { Permanent sourcePermanent = game.getPermanent(source.getSourceId()); if (sourcePermanent != null) { if (sourcePermanent.sacrifice(source.getSourceId(), game)) { return new DestroyAllEffect(new FilterNonlandPermanent()).apply(game, source); } } return false; } }