/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package org.mage.test.cards.copy; import mage.constants.PhaseStep; import mage.constants.Zone; import org.junit.Assert; import org.junit.Test; import org.mage.test.serverside.base.CardTestPlayerBase; /** * * @author LevelX2 */ public class HiveMindTest extends CardTestPlayerBase { /** * Check that opponent gets a copy of Lightning Bolt */ @Test public void testTransform() { addCard(Zone.BATTLEFIELD, playerA, "Mountain", 1); // Whenever a player casts an instant or sorcery spell, each other player copies that spell. // Each of those players may choose new targets for his or her copy. addCard(Zone.BATTLEFIELD, playerA, "Hive Mind", 1); addCard(Zone.HAND, playerA, "Lightning Bolt", 1); setChoice(playerB, "Yes"); addTarget(playerB, playerA); castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Lightning Bolt", playerB); setStopAt(1, PhaseStep.BEGIN_COMBAT); execute(); assertLife(playerB, 17); assertLife(playerA, 17); } /** * The Amulet Bloom deck in Modern has a few wincons, one of them being that * the Bloom player resolves a Hive Mind, then casts a Pact. The Hive Mind * copies it so the opponent also casts a Pact. If the opposing player has a * Chalice set on ZERO, it will counter both copies which it should NOT DO * because Hive Mind puts a copy onto the stack, not 'cast'. So while the * Bloom player's copy is countered, the opponent will still cast and have * to pay during their upkeep. */ @Test public void testChaliceOfTtheVoid() { // Whenever a player casts an instant or sorcery spell, each other player copies that spell. // Each of those players may choose new targets for his or her copy. addCard(Zone.BATTLEFIELD, playerA, "Hive Mind", 1); // Create a 4/4 red Giant creature token onto the battlefield. // At the beginning of your next upkeep, pay {4}{R}. If you don't, you lose the game. addCard(Zone.HAND, playerA, "Pact of the Titan", 1); // Chalice of the Void enters the battlefield with X charge counters on it. // Whenever a player casts a spell with converted mana cost equal to the number of charge counters on Chalice of the Void, counter that spell. addCard(Zone.BATTLEFIELD, playerB, "Chalice of the Void", 1); setChoice(playerB, "Yes"); castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Pact of the Titan"); setStopAt(2, PhaseStep.PRECOMBAT_MAIN); execute(); assertGraveyardCount(playerA, "Pact of the Titan", 1); assertPermanentCount(playerA, "Giant", 0); // was countered by Chalice assertPermanentCount(playerB, "Giant", 1); // was not countered by Chalice because it was not cast Assert.assertTrue("Player A must have won", playerA.hasWon()); Assert.assertTrue("Player B must have lost", playerB.hasLost()); assertLife(playerB, 20); assertLife(playerA, 20); } }