/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.w; import java.util.UUID; import mage.constants.CardType; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.ActivateIfConditionActivatedAbility; import mage.abilities.common.DealsCombatDamageToAPlayerTriggeredAbility; import mage.abilities.condition.common.MyTurnCondition; import mage.abilities.costs.mana.ManaCostsImpl; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.ReturnToHandTargetEffect; import mage.abilities.keyword.NinjutsuAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.Outcome; import mage.constants.Zone; import mage.filter.common.FilterControlledCreaturePermanent; import mage.filter.predicate.mageobject.SubtypePredicate; import mage.game.Game; import mage.players.Player; import mage.target.common.TargetControlledCreaturePermanent; /** * * @author LevelX2 */ public class WalkerOfSecretWays extends CardImpl { private static final FilterControlledCreaturePermanent filterCreature = new FilterControlledCreaturePermanent("Ninja you control"); static { filterCreature.add((new SubtypePredicate("Ninja"))); } public WalkerOfSecretWays(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{2}{U}"); this.subtype.add("Human"); this.subtype.add("Ninja"); this.power = new MageInt(1); this.toughness = new MageInt(2); // Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) this.addAbility(new NinjutsuAbility(new ManaCostsImpl("{1}{U}"))); // Whenever Walker of Secret Ways deals combat damage to a player, look at that player's hand. this.addAbility(new DealsCombatDamageToAPlayerTriggeredAbility(new WalkerOfSecretWaysEffect(), true, true)); // {1}{U}: Return target Ninja you control to its owner's hand. Activate this ability only during your turn. Ability ability = new ActivateIfConditionActivatedAbility(Zone.BATTLEFIELD, new ReturnToHandTargetEffect(), new ManaCostsImpl("{1}{U}"), MyTurnCondition.instance); ability.addTarget(new TargetControlledCreaturePermanent(1,1, filterCreature, false)); this.addAbility(ability); } public WalkerOfSecretWays(final WalkerOfSecretWays card) { super(card); } @Override public WalkerOfSecretWays copy() { return new WalkerOfSecretWays(this); } } class WalkerOfSecretWaysEffect extends OneShotEffect { WalkerOfSecretWaysEffect() { super(Outcome.Detriment); staticText = "look at that player's hand"; } WalkerOfSecretWaysEffect(final WalkerOfSecretWaysEffect effect) { super(effect); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); Player player = game.getPlayer(targetPointer.getFirst(game, source)); if (player != null && controller != null) { controller.lookAtCards("Walker of Secret Ways", player.getHand(), game); } return true; } @Override public WalkerOfSecretWaysEffect copy() { return new WalkerOfSecretWaysEffect(this); } }