/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.s; import java.util.UUID; import mage.constants.CardType; import mage.abilities.Ability; import mage.abilities.common.BeginningOfUpkeepTriggeredAbility; import mage.abilities.common.PutIntoGraveFromBattlefieldSourceTriggeredAbility; import mage.abilities.costs.Cost; import mage.abilities.costs.mana.GenericManaCost; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.AttachEffect; import mage.abilities.effects.common.ReturnToHandSourceEffect; import mage.abilities.keyword.EnchantAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.Outcome; import mage.constants.TargetController; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; import mage.target.TargetPermanent; import mage.target.common.TargetCreaturePermanent; /** * * @author Plopman */ public class SlowMotion extends CardImpl { public SlowMotion(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{2}{U}"); this.subtype.add("Aura"); // Enchant creature TargetPermanent auraTarget = new TargetCreaturePermanent(); this.getSpellAbility().addTarget(auraTarget); this.getSpellAbility().addEffect(new AttachEffect(Outcome.AddAbility)); Ability ability = new EnchantAbility(auraTarget.getTargetName()); this.addAbility(ability); // At the beginning of the upkeep of enchanted creature's controller, that player sacrifices that creature unless he or she pays {2}. this.addAbility(new BeginningOfUpkeepTriggeredAbility(new SacrificeEquipedUnlessPaysEffect(new GenericManaCost(2)), TargetController.CONTROLLER_ATTACHED_TO, false )); // When Slow Motion is put into a graveyard from the battlefield, return Slow Motion to its owner's hand. this.addAbility(new PutIntoGraveFromBattlefieldSourceTriggeredAbility(new ReturnToHandSourceEffect())); } public SlowMotion(final SlowMotion card) { super(card); } @Override public SlowMotion copy() { return new SlowMotion(this); } } class SacrificeEquipedUnlessPaysEffect extends OneShotEffect { protected Cost cost; public SacrificeEquipedUnlessPaysEffect(Cost cost) { super(Outcome.Sacrifice); this.cost = cost; staticText = "that player sacrifices that creature unless he or she pays {2}"; } public SacrificeEquipedUnlessPaysEffect(final SacrificeEquipedUnlessPaysEffect effect) { super(effect); this.cost = effect.cost; } @Override public boolean apply(Game game, Ability source) { Permanent equipment = game.getPermanent(source.getSourceId()); if (equipment != null && equipment.getAttachedTo() != null) { Permanent equipped = game.getPermanent(equipment.getAttachedTo()); Player player = game.getPlayer(equipped.getControllerId()); if (player != null && equipped != null) { if (player.chooseUse(Outcome.Benefit, "Pay " + cost.getText() + "? (Or " + equipped.getName() + " will be sacrificed.)", source, game)) { cost.clearPaid(); if (cost.pay(source, game, source.getSourceId(), equipped.getControllerId(), false, null)) { return true; } } equipped.sacrifice(source.getSourceId(), game); return true; } } return false; } @Override public SacrificeEquipedUnlessPaysEffect copy() { return new SacrificeEquipedUnlessPaysEffect(this); } }