/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package org.mage.test.cards.abilities.keywords; import mage.cards.Card; import mage.constants.PhaseStep; import mage.constants.Zone; import org.junit.Assert; import org.junit.Test; import org.mage.test.serverside.base.CardTestPlayerBase; /** * * @author BetaSteward */ public class HauntTest extends CardTestPlayerBase { /** * Blind Hunter - 2WB * Creature — Bat * 2/2 * Flying * Haunt (When this creature dies, exile it haunting target creature.) * When Blind Hunter enters the battlefield or the creature it haunts dies, target player loses 2 life and you gain 2 life. * */ // test that Haunting and Haunted by rules are added to cards @Test public void testAddHaunt() { addCard(Zone.BATTLEFIELD, playerA, "Blind Hunter", 1); addCard(Zone.BATTLEFIELD, playerA, "Goblin Roughrider"); addCard(Zone.HAND, playerA, "Lightning Bolt", 1); addCard(Zone.BATTLEFIELD, playerA, "Mountain", 1); castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Lightning Bolt", "Blind Hunter"); setStopAt(1, PhaseStep.BEGIN_COMBAT); execute(); assertGraveyardCount(playerA, "Lightning Bolt", 1); assertExileCount("Blind Hunter", 1); boolean found = false; for (Card card : currentGame.getExile().getAllCards(currentGame)) { if (card.getName().equals("Blind Hunter")) { for (String rule : card.getRules(currentGame)) { if (rule.startsWith("Haunting") && rule.contains("Goblin Roughrider")) { found = true; } } } } Assert.assertTrue("Couldn't find Haunting rule text displayed for the card", found); found = false; for (Card card : currentGame.getBattlefield().getAllActivePermanents()) { if (card.getName().equals("Goblin Roughrider")) { for (String rule : card.getRules(currentGame)) { if (rule.startsWith("Haunted by") && rule.contains("Blind Hunter")) { found = true; } } } } Assert.assertTrue("Couldn't find Haunted by rule text displayed for the card", found); } // test that Haunted by rule is removed from cards (it is only added to permanent) @Test public void testRemoveHaunt() { addCard(Zone.BATTLEFIELD, playerA, "Blind Hunter", 1); addCard(Zone.BATTLEFIELD, playerA, "Goblin Roughrider"); addCard(Zone.HAND, playerA, "Lightning Bolt", 2); addCard(Zone.BATTLEFIELD, playerA, "Mountain", 2); castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Lightning Bolt", "Blind Hunter"); castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Lightning Bolt", "Goblin Roughrider"); setStopAt(1, PhaseStep.END_TURN); execute(); assertGraveyardCount(playerA, "Lightning Bolt", 2); assertExileCount("Blind Hunter", 1); assertGraveyardCount(playerA, "Goblin Roughrider", 1); boolean found = false; for (Card card : currentGame.getPlayer(playerA.getId()).getGraveyard().getCards(currentGame)) { if (card.getName().equals("Goblin Roughrider")) { for (String rule : card.getRules(currentGame)) { if (rule.startsWith("Haunted by") && rule.contains("Blind Hunter")) { found = true; } } } } Assert.assertFalse("Found Haunted by rule text displayed for the card", found); } }