/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.c; import mage.abilities.Ability; import mage.constants.ComparisonType; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.DamagePlayersEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.TargetController; import mage.filter.common.FilterControlledCreaturePermanent; import mage.filter.common.FilterCreaturePermanent; import mage.filter.predicate.mageobject.PowerPredicate; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; import mage.target.Target; import mage.target.common.TargetControlledCreaturePermanent; import java.util.ArrayList; import java.util.UUID; /** * * @author LevelX2 */ public class CracklingDoom extends CardImpl { public CracklingDoom(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.INSTANT},"{R}{W}{B}"); // Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures he or she controls. this.getSpellAbility().addEffect(new DamagePlayersEffect(2, TargetController.OPPONENT)); this.getSpellAbility().addEffect(new CracklingDoomEffect()); } public CracklingDoom(final CracklingDoom card) { super(card); } @Override public CracklingDoom copy() { return new CracklingDoom(this); } } class CracklingDoomEffect extends OneShotEffect { public CracklingDoomEffect() { super(Outcome.Sacrifice); this.staticText = "Each opponent sacrifices a creature with the greatest power among creatures he or she controls"; } public CracklingDoomEffect(final CracklingDoomEffect effect) { super(effect); } @Override public CracklingDoomEffect copy() { return new CracklingDoomEffect(this); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); if (controller != null) { ArrayList<Permanent> toSacrifice = new ArrayList<>(); for (UUID playerId: game.getState().getPlayersInRange(controller.getId(), game)) { if (controller.hasOpponent(playerId, game)) { Player opponent = game.getPlayer(playerId); if (opponent != null) { int greatestPower = Integer.MIN_VALUE; int numberOfCreatures = 0; Permanent permanentToSacrifice = null; for (Permanent permanent : game.getBattlefield().getAllActivePermanents(new FilterCreaturePermanent(), playerId, game)) { if (permanent.getPower().getValue() > greatestPower) { greatestPower = permanent.getPower().getValue(); numberOfCreatures = 1; permanentToSacrifice = permanent; } else if (permanent.getPower().getValue() == greatestPower) { numberOfCreatures++; } } if (numberOfCreatures == 1) { if (permanentToSacrifice != null) { toSacrifice.add(permanentToSacrifice); } } else if (greatestPower != Integer.MIN_VALUE) { FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent("creature to sacrifice with power equal to " + greatestPower); filter.add(new PowerPredicate(ComparisonType.EQUAL_TO, greatestPower)); Target target = new TargetControlledCreaturePermanent(filter); if (opponent.choose(outcome, target, playerId, game)) { Permanent permanent = game.getPermanent(target.getFirstTarget()); if (permanent != null) { toSacrifice.add(permanent); } } } } } } for (Permanent permanent :toSacrifice) { permanent.sacrifice(source.getSourceId(), game); } return true; } return false; } }