/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.abilities.effects.common; import java.util.LinkedHashSet; import java.util.Set; import java.util.UUID; import mage.MageObject; import mage.abilities.Ability; import mage.abilities.Mode; import mage.abilities.effects.OneShotEffect; import mage.cards.Card; import mage.constants.Outcome; import mage.constants.Zone; import mage.game.Game; import mage.players.Player; import mage.target.Target; import mage.util.CardUtil; /** * @author BetaSteward_at_googlemail.com */ public class ReturnToHandTargetEffect extends OneShotEffect { protected boolean multitargetHandling; public ReturnToHandTargetEffect() { this(false); } public ReturnToHandTargetEffect(boolean multitargetHandling) { super(Outcome.ReturnToHand); this.multitargetHandling = multitargetHandling; } public ReturnToHandTargetEffect(final ReturnToHandTargetEffect effect) { super(effect); this.multitargetHandling = effect.multitargetHandling; } @Override public ReturnToHandTargetEffect copy() { return new ReturnToHandTargetEffect(this); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); if (controller == null) { return false; } Set<Card> cards = new LinkedHashSet<>(); if (multitargetHandling) { for (Target target : source.getTargets()) { for (UUID targetId : target.getTargets()) { MageObject mageObject = game.getObject(targetId); if (mageObject instanceof Card) { cards.add((Card) mageObject); } } } } else { for (UUID targetId : targetPointer.getTargets(game, source)) { MageObject mageObject = game.getObject(targetId); if (mageObject != null) { cards.add((Card) mageObject); } } } return controller.moveCards(cards, Zone.HAND, source, game); } @Override public String getText(Mode mode) { if (staticText != null && !staticText.isEmpty()) { return staticText; } if (mode.getTargets().size() < 1) { return ""; } Target target = mode.getTargets().get(0); StringBuilder sb = new StringBuilder("return "); if (target.getNumberOfTargets() == 0 && target.getMaxNumberOfTargets() > 0) { sb.append("up to ").append(CardUtil.numberToText(target.getMaxNumberOfTargets())).append(" target ").append(target.getTargetName()).append(" to their owners' hand"); return sb.toString(); } else { if (target.getNumberOfTargets() > 1) { sb.append(CardUtil.numberToText(target.getNumberOfTargets())).append(' '); } if (!target.getTargetName().startsWith("another")) { sb.append("target "); } sb.append(target.getTargetName()).append(" to its owner's hand"); return sb.toString(); } } }