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package mage.cards.c;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.game.Game;
import mage.game.permanent.Permanent;
import java.util.UUID;
/**
*
* @author Backfir3
*/
public class ChimericStaff extends CardImpl {
public ChimericStaff(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.ARTIFACT},"{4}");
// {X}: Chimeric Staff becomes an X/X Construct artifact creature until end of turn.
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new ChimericStaffEffect(), new ManaCostsImpl("{X}")));
}
public ChimericStaff(final ChimericStaff card) {
super(card);
}
@Override
public ChimericStaff copy() {
return new ChimericStaff(this);
}
}
class ChimericStaffEffect extends ContinuousEffectImpl {
public ChimericStaffEffect() {
super(Duration.EndOfTurn, Outcome.BecomeCreature);
setText();
}
public ChimericStaffEffect(final ChimericStaffEffect effect) {
super(effect);
}
@Override
public ChimericStaffEffect copy() {
return new ChimericStaffEffect(this);
}
@Override
public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
Permanent permanent = game.getPermanent(source.getSourceId());
if (permanent != null) {
switch (layer) {
case TypeChangingEffects_4:
if (sublayer == SubLayer.NA) {
permanent.addCardType(CardType.CREATURE);
permanent.getSubtype(game).add("Construct");
}
break;
case PTChangingEffects_7:
if (sublayer == SubLayer.SetPT_7b) {
int xValue = source.getManaCostsToPay().getX();
if (xValue != 0) {
permanent.getPower().setValue(xValue);
permanent.getToughness().setValue(xValue);
}
}
}
return true;
}
return false;
}
@Override
public boolean apply(Game game, Ability source) {
return false;
}
private void setText() {
staticText = duration.toString() + " {this} becomes an X/X Construct artifact creature";
}
@Override
public boolean hasLayer(Layer layer) {
return layer == Layer.PTChangingEffects_7 || layer == Layer.TypeChangingEffects_4;
}
}