package mage.abilities.keyword; import java.util.ArrayList; import java.util.UUID; import mage.abilities.Ability; import mage.abilities.StaticAbility; import mage.abilities.TriggeredAbilityImpl; import mage.abilities.condition.Condition; import mage.abilities.costs.mana.ManaCost; import mage.abilities.costs.mana.ManaCosts; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.ReplacementEffectImpl; import mage.cards.Card; import mage.constants.Duration; import mage.constants.Outcome; import mage.constants.Zone; import mage.game.Game; import mage.game.events.GameEvent; import mage.game.events.ZoneChangeEvent; import mage.players.Player; /** * 702.33. Madness * * 702.33a. Madness is a keyword that represents two abilities. * * The first is a static ability that functions while the card with madness is * in a player's hand. The second is a triggered ability that functions when the * first ability is applied. * * "Madness [cost]" means "If a player would discard this card, that player * discards it, but may exile it instead of putting it into his or her * graveyard" and "When this card is exiled this way, its owner may cast it by * paying [cost] rather than paying its mana cost. If that player doesn't, he or * she puts this card into his or her graveyard. * * 702.33b. Casting a spell using its madness ability follows the rules for * paying alternative costs in rules 601.2b and 601.2e-g. * * SOI Changes: If you discard a card with madness, you exile it instead of * putting it into your graveyard. Note that the mandatory discard into exile is * a small change from previous rules. Before, you could discard a card with * madness into your graveyard and skip the whole madness thing. This may be * relevant with cards like Jace, Vryn's Prodigy. * * @author LevelX2 */ public class MadnessAbility extends StaticAbility { private String rule; @SuppressWarnings("unchecked") public MadnessAbility(Card card, ManaCosts madnessCost) { super(Zone.HAND, new MadnessReplacementEffect((ManaCosts<ManaCost>) madnessCost)); addSubAbility(new MadnessTriggeredAbility((ManaCosts<ManaCost>) madnessCost, getOriginalId())); rule = "Madness " + madnessCost.getText() + " <i>(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)</i>"; } public MadnessAbility(final MadnessAbility ability) { super(ability); this.rule = ability.rule; } @Override public MadnessAbility copy() { return new MadnessAbility(this); } public static Condition GetCondition() { return MadnessCondition.instance; } @Override public String getRule() { return rule; } } class MadnessReplacementEffect extends ReplacementEffectImpl { public MadnessReplacementEffect(ManaCosts<ManaCost> madnessCost) { super(Duration.EndOfGame, Outcome.Benefit); staticText = "Madness " + madnessCost.getText() + " <i>(If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)</i>"; } public MadnessReplacementEffect(final MadnessReplacementEffect effect) { super(effect); } @Override public MadnessReplacementEffect copy() { return new MadnessReplacementEffect(this); } @Override public boolean apply(Game game, Ability source) { return true; } @Override public boolean replaceEvent(GameEvent event, Ability source, Game game) { Player controller = game.getPlayer(source.getControllerId()); if (controller != null) { Card card = game.getCard(event.getTargetId()); if (card != null) { if (controller.moveCardToExileWithInfo(card, source.getSourceId(), "Madness", source.getSourceId(), game, ((ZoneChangeEvent) event).getFromZone(), true)) { game.applyEffects(); // needed to add Madness ability to cards (e.g. by Falkenrath Gorger) GameEvent gameEvent = GameEvent.getEvent(GameEvent.EventType.MADNESS_CARD_EXILED, card.getId(), source.getOriginalId(), controller.getId()); game.fireEvent(gameEvent); } return true; } } return false; } @Override public boolean checksEventType(GameEvent event, Game game) { return event.getType() == GameEvent.EventType.ZONE_CHANGE; } @Override public boolean applies(GameEvent event, Ability source, Game game) { return event.getTargetId().equals(source.getSourceId()) && ((ZoneChangeEvent) event).getFromZone() == Zone.HAND && ((ZoneChangeEvent) event).getToZone() == Zone.GRAVEYARD; } } /** * Checks for the MADNESS_CARD_EXILED event to ask the player if he wants to * cast the card by it's Madness costs. If not, the card goes to the graveyard. */ class MadnessTriggeredAbility extends TriggeredAbilityImpl { //This array holds the Id's of all of the cards that activated madness private static ArrayList<UUID> activatedIds = new ArrayList<>(); private final UUID madnessOriginalId; MadnessTriggeredAbility(ManaCosts<ManaCost> madnessCost, UUID madnessOriginalId) { super(Zone.EXILED, new MadnessCastEffect(madnessCost), true); this.madnessOriginalId = madnessOriginalId; this.setRuleVisible(false); } MadnessTriggeredAbility(final MadnessTriggeredAbility ability) { super(ability); this.madnessOriginalId = ability.madnessOriginalId; } @Override public MadnessTriggeredAbility copy() { return new MadnessTriggeredAbility(this); } @Override public boolean checkEventType(GameEvent event, Game game) { return event.getType() == GameEvent.EventType.MADNESS_CARD_EXILED; } @Override public boolean checkTrigger(GameEvent event, Game game) { return event.getSourceId().equals(madnessOriginalId); // Check that the event was from the connected replacement effect } @Override public boolean resolve(Game game) { if (!super.resolve(game)) { Card card = game.getCard(getSourceId()); if (card != null) { Player owner = game.getPlayer(card.getOwnerId()); if (owner != null) { // if cast was not successfull, the card is moved to graveyard owner.moveCards(card, Zone.GRAVEYARD, this, game); } } return false; } activatedIds.add(getSourceId()); return true; } @Override public boolean isActivated() { //Look through the list of activated Ids and see if the current source's Id is one of them for (UUID currentId : activatedIds) { if (currentId.equals(getSourceId())) { //Remove the current source from the list, so if the card is somehow recast without //paying the madness cost, this will return false activatedIds.remove(currentId); return true; } } //If the current source's Id was not found, return false return false; } @Override public String getRule() { return "When this card is exiled this way, " + super.getRule(); } } class MadnessCastEffect extends OneShotEffect { private final ManaCosts<ManaCost> madnessCost; public MadnessCastEffect(ManaCosts<ManaCost> madnessCost) { super(Outcome.Benefit); this.madnessCost = madnessCost; staticText = "you may cast it by paying " + madnessCost.getText() + " instead of putting it into your graveyard"; } public MadnessCastEffect(final MadnessCastEffect effect) { super(effect); this.madnessCost = effect.madnessCost; } @Override public boolean apply(Game game, Ability source) { Player owner = null; Card card = game.getCard(source.getSourceId()); if (card != null) { owner = game.getPlayer(card.getOwnerId()); } if (owner != null && card != null && owner.chooseUse(outcome, "Cast " + card.getLogName() + " by madness?", source, game)) { ManaCosts<ManaCost> costRef = card.getSpellAbility().getManaCostsToPay(); // replace with the new cost costRef.clear(); costRef.add(madnessCost); boolean result = owner.cast(card.getSpellAbility(), game, false); // Reset the casting costs (in case the player cancels cast and plays the card later) // TODO: Check if this is neccessary costRef.clear(); for (ManaCost manaCost : card.getSpellAbility().getManaCosts()) { costRef.add(manaCost); } return result; } return false; } @Override public MadnessCastEffect copy() { return new MadnessCastEffect(this); } } enum MadnessCondition implements Condition { instance; @Override public boolean apply(Game game, Ability source) { Card card = game.getCard(source.getSourceId()); if (card != null) { for (Ability ability : card.getAbilities()) { if (ability instanceof MadnessTriggeredAbility) { if (ability.isActivated()) { return true; } } } } return false; } }