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package mage.cards.j;
import java.util.ArrayList;
import java.util.Collections;
import java.util.LinkedHashSet;
import java.util.List;
import java.util.Set;
import java.util.UUID;
import mage.MageInt;
import mage.MageObjectReference;
import mage.abilities.Ability;
import mage.abilities.common.DealsCombatDamageToAPlayerTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.condition.common.CreatureCountCondition;
import mage.abilities.costs.mana.ManaCosts;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.decorator.ConditionalRestrictionEffect;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.combat.CantBeBlockedSourceEffect;
import mage.abilities.effects.common.continuous.BecomesFaceDownCreatureEffect;
import mage.abilities.effects.common.continuous.BecomesFaceDownCreatureEffect.FaceDownType;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.TargetController;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
/**
*
* @author emerald000
*/
public class JeskaiInfiltrator extends CardImpl {
public JeskaiInfiltrator(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{2}{U}");
this.subtype.add("Human");
this.subtype.add("Monk");
this.power = new MageInt(2);
this.toughness = new MageInt(3);
// Jeskai Infiltrator can't be blocked as long as you control no other creatures.
Effect effect = new ConditionalRestrictionEffect(new CantBeBlockedSourceEffect(), new CreatureCountCondition(1, TargetController.YOU));
effect.setText("{this} can't be blocked as long as you control no other creatures");
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, effect));
// Whenever Jeskai Infiltrator deals combat damage to a player, exile it and the top card of your library in a face-down pile, shuffle that pile, then manifest those cards.
this.addAbility(new DealsCombatDamageToAPlayerTriggeredAbility(new JeskaiInfiltratorEffect(), false));
}
public JeskaiInfiltrator(final JeskaiInfiltrator card) {
super(card);
}
@Override
public JeskaiInfiltrator copy() {
return new JeskaiInfiltrator(this);
}
}
class JeskaiInfiltratorEffect extends OneShotEffect {
JeskaiInfiltratorEffect() {
super(Outcome.PutCreatureInPlay);
this.staticText = "exile it and the top card of your library in a face-down pile, shuffle that pile, then manifest those cards";
}
JeskaiInfiltratorEffect(final JeskaiInfiltratorEffect effect) {
super(effect);
}
@Override
public JeskaiInfiltratorEffect copy() {
return new JeskaiInfiltratorEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
List<Card> cardsToManifest = new ArrayList<>(2);
Permanent sourcePermanent = game.getPermanent(source.getSourceId());
Card sourceCard = game.getCard(source.getSourceId());
if (sourcePermanent != null && sourceCard != null) {
controller.moveCardToExileWithInfo(sourcePermanent, sourcePermanent.getId(), sourcePermanent.getIdName(), source.getSourceId(), game, Zone.BATTLEFIELD, true);
cardsToManifest.add(sourceCard);
}
if (sourcePermanent != null && controller.getLibrary().hasCards()) {
Card cardFromLibrary = controller.getLibrary().removeFromTop(game);
controller.moveCardToExileWithInfo(cardFromLibrary, sourcePermanent.getId(), sourcePermanent.getIdName(), source.getSourceId(), game, Zone.LIBRARY, true);
cardsToManifest.add(cardFromLibrary);
}
Collections.shuffle(cardsToManifest);
game.fireUpdatePlayersEvent(); // removes Jeskai from Battlefield, so he returns as a fresh permanent to the battlefield with new position
Ability newSource = source.copy();
newSource.setWorksFaceDown(true);
for (Card card : cardsToManifest) {
ManaCosts manaCosts = null;
if (card.isCreature()) {
manaCosts = card.getSpellAbility().getManaCosts();
if (manaCosts == null) {
manaCosts = new ManaCostsImpl("{0}");
}
}
MageObjectReference objectReference = new MageObjectReference(card.getId(), card.getZoneChangeCounter(game) + 1, game);
game.addEffect(new BecomesFaceDownCreatureEffect(manaCosts, objectReference, Duration.Custom, FaceDownType.MANIFESTED), newSource);
}
Set<Card> toBattlefield = new LinkedHashSet();
toBattlefield.addAll(cardsToManifest);
controller.moveCards(toBattlefield, Zone.BATTLEFIELD, source, game, false, true, false, null);
return true;
}
return false;
}
}