/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.v; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.SimpleActivatedAbility; import mage.abilities.costs.Cost; import mage.abilities.costs.CostImpl; import mage.abilities.costs.common.SacrificeTargetCost; import mage.abilities.dynamicvalue.DynamicValue; import mage.abilities.dynamicvalue.common.SacrificeCostCreaturesPower; import mage.abilities.dynamicvalue.common.SignInversionDynamicValue; import mage.abilities.effects.Effect; import mage.abilities.effects.common.continuous.BoostTargetEffect; import mage.abilities.effects.common.counter.AddCountersSourceEffect; import mage.abilities.keyword.FlyingAbility; import mage.abilities.keyword.LifelinkAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.SuperType; import mage.constants.Zone; import mage.counters.Counter; import mage.counters.CounterType; import mage.filter.common.FilterControlledCreaturePermanent; import mage.game.Game; import mage.game.permanent.Permanent; import mage.target.common.TargetControlledCreaturePermanent; import mage.target.common.TargetCreaturePermanent; import java.util.UUID; /** * * @author LevelX2 */ public class VishKalBloodArbiter extends CardImpl { public VishKalBloodArbiter(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{4}{W}{B}{B}"); addSuperType(SuperType.LEGENDARY); this.subtype.add("Vampire"); this.power = new MageInt(5); this.toughness = new MageInt(5); // Flying this.addAbility(FlyingAbility.getInstance()); // Lifelink this.addAbility(LifelinkAbility.getInstance()); // Sacrifice a creature: Put X +1/+1 counters on Vish Kal, Blood Arbiter, where X is the sacrificed creature's power. this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new AddCountersSourceEffect(CounterType.P1P1.createInstance(0), new SacrificeCostCreaturesPower(), true), new SacrificeTargetCost(new TargetControlledCreaturePermanent(1,1,new FilterControlledCreaturePermanent("a creature"), false)))); // Remove all +1/+1 counters from Vish Kal: Target creature gets -1/-1 until end of turn for each +1/+1 counter removed this way. DynamicValue removedCounters = new SignInversionDynamicValue(new VishKalBloodArbiterDynamicValue()); Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BoostTargetEffect(removedCounters, removedCounters, Duration.EndOfTurn), new VishKalBloodArbiterCost(CounterType.P1P1.createInstance())); ability.addTarget(new TargetCreaturePermanent()); this.addAbility(ability); } public VishKalBloodArbiter(final VishKalBloodArbiter card) { super(card); } @Override public VishKalBloodArbiter copy() { return new VishKalBloodArbiter(this); } } class VishKalBloodArbiterCost extends CostImpl { private int amount; private String name; public VishKalBloodArbiterCost(Counter counter) { this.name = counter.getName(); this.amount = counter.getCount(); this.text = "Remove all " + name + " counters from {this}"; } public VishKalBloodArbiterCost(VishKalBloodArbiterCost cost) { super(cost); this.amount = cost.amount; this.name = cost.name; } @Override public boolean canPay(Ability ability, UUID sourceId, UUID controllerId, Game game) { return true; } @Override public boolean pay(Ability ability, Game game, UUID sourceId, UUID controllerId, boolean noMana, Cost costToPay) { Permanent permanent = game.getPermanent(sourceId); if (permanent != null) { this.amount = permanent.getCounters(game).getCount(name); permanent.removeCounters(name, amount, game); this.paid = true; } else { this.amount = 0; } return paid; } @Override public VishKalBloodArbiterCost copy() { return new VishKalBloodArbiterCost(this); } public int getAmount() { return amount; } } class VishKalBloodArbiterDynamicValue implements DynamicValue { public VishKalBloodArbiterDynamicValue() { } public VishKalBloodArbiterDynamicValue(final VishKalBloodArbiterDynamicValue dynamicValue) { } @Override public int calculate(Game game, Ability source, Effect effect) { int count = 0; for(Cost cost : source.getCosts()){ if(cost instanceof VishKalBloodArbiterCost){ count += ((VishKalBloodArbiterCost)cost).getAmount(); } } return count; } @Override public VishKalBloodArbiterDynamicValue copy() { return new VishKalBloodArbiterDynamicValue(this); } @Override public String toString() { return "1"; } @Override public String getMessage() { return "the number of +1/+1 counters removed this way"; } }