/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.abilities.effects.common; import java.util.HashMap; import java.util.Map; import java.util.UUID; import mage.MageObject; import mage.abilities.Ability; import mage.abilities.Mode; import mage.abilities.effects.PreventionEffectImpl; import mage.constants.Duration; import mage.game.Game; import mage.game.events.GameEvent; import mage.game.permanent.Permanent; import mage.players.Player; import mage.target.Target; import mage.target.common.TargetCreatureOrPlayerAmount; /** * * @author LevelX2 */ public class PreventDamageToTargetMultiAmountEffect extends PreventionEffectImpl { private final Map<UUID, Integer> targetAmountMap = new HashMap<>(); public PreventDamageToTargetMultiAmountEffect(Duration duration, int amount) { super(duration, amount, false); } public PreventDamageToTargetMultiAmountEffect(final PreventDamageToTargetMultiAmountEffect effect) { super(effect); } @Override public PreventDamageToTargetMultiAmountEffect copy() { return new PreventDamageToTargetMultiAmountEffect(this); } @Override public void init(Ability source, Game game) { super.init(source, game); Target target = source.getTargets().get(0); MageObject sourceObject = game.getObject(source.getSourceId()); if (target instanceof TargetCreatureOrPlayerAmount && sourceObject != null) { TargetCreatureOrPlayerAmount multiTarget = (TargetCreatureOrPlayerAmount) target; for (UUID targetId: multiTarget.getTargets()) { Player player = null; Permanent permanent = game.getPermanent(targetId); if (permanent == null) { player = game.getPlayer(targetId); } targetAmountMap.put(targetId, multiTarget.getTargetAmount(targetId)); if (!game.isSimulation()) { StringBuilder sb = new StringBuilder(sourceObject.getName()).append(": Prevent the next "); sb.append(multiTarget.getTargetAmount(targetId)).append(" damage to "); if (player != null) { sb.append(player.getLogName()); } else if (permanent != null) { sb.append(permanent.getName()); } game.informPlayers(sb.toString()); } } } } @Override public boolean apply(Game game, Ability source) { return true; } @Override public boolean replaceEvent(GameEvent event, Ability source, Game game) { int targetAmount = targetAmountMap.get(event.getTargetId()); GameEvent preventEvent = new GameEvent(GameEvent.EventType.PREVENT_DAMAGE, event.getTargetId(), source.getSourceId(), source.getControllerId(), event.getAmount(), false); if (!game.replaceEvent(preventEvent)) { if (event.getAmount() >= targetAmount) { int damage = targetAmount; event.setAmount(event.getAmount() - targetAmount); targetAmountMap.remove(event.getTargetId()); game.fireEvent(GameEvent.getEvent(GameEvent.EventType.PREVENTED_DAMAGE, event.getTargetId(), source.getSourceId(), source.getControllerId(), damage)); } else { int damage = event.getAmount(); event.setAmount(0); targetAmountMap.put(event.getTargetId(), targetAmount -= damage); game.fireEvent(GameEvent.getEvent(GameEvent.EventType.PREVENTED_DAMAGE, event.getTargetId(), source.getSourceId(), source.getControllerId(), damage)); } if (targetAmountMap.isEmpty()) { this.used = true; } } return false; } @Override public boolean applies(GameEvent event, Ability source, Game game) { if (!used && super.applies(event, source, game) && targetAmountMap.containsKey(event.getTargetId())) { return true; } return false; } @Override public String getText(Mode mode) { StringBuilder sb = new StringBuilder(); sb.append("prevent the next ").append(amountToPrevent).append(" damage that would be dealt "); if (duration == Duration.EndOfTurn) { sb.append("this turn "); } sb.append("to any number of target creatures and/or players, divided as you choose"); return sb.toString(); } }