/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.e; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.DiesTriggeredAbility; import mage.abilities.effects.OneShotEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.counters.Counter; import mage.counters.CounterType; import mage.game.Game; import mage.game.permanent.Permanent; import mage.target.common.TargetControlledCreaturePermanent; import java.util.UUID; /** * @author nantuko */ public class ElderCathar extends CardImpl { public ElderCathar(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{2}{W}"); this.subtype.add("Human"); this.subtype.add("Soldier"); this.power = new MageInt(2); this.toughness = new MageInt(2); // When Elder Cathar dies, put a +1/+1 counter on target creature you control. If that creature is a Human, put two +1/+1 counters on it instead. Ability ability = new DiesTriggeredAbility(new ElderCatharAddCountersTargetEffect(), false); ability.addTarget(new TargetControlledCreaturePermanent()); this.addAbility(ability); } public ElderCathar(final ElderCathar card) { super(card); } @Override public ElderCathar copy() { return new ElderCathar(this); } } class ElderCatharAddCountersTargetEffect extends OneShotEffect { private Counter counter; private Counter counter2; public ElderCatharAddCountersTargetEffect() { super(Outcome.Benefit); counter = CounterType.P1P1.createInstance(1); counter2 = CounterType.P1P1.createInstance(2); staticText = "put a +1/+1 counter on target creature you control. If that creature is a Human, put two +1/+1 counters on it instead"; } public ElderCatharAddCountersTargetEffect(final ElderCatharAddCountersTargetEffect effect) { super(effect); this.counter = effect.counter.copy(); this.counter2 = effect.counter2.copy(); } @Override public boolean apply(Game game, Ability source) { Permanent permanent = game.getPermanent(targetPointer.getFirst(game, source)); if (permanent != null) { if (counter != null) { if (permanent.hasSubtype("Human", game)) { permanent.addCounters(counter2.copy(), source, game); } else { permanent.addCounters(counter.copy(), source, game); } return true; } } return false; } @Override public ElderCatharAddCountersTargetEffect copy() { return new ElderCatharAddCountersTargetEffect(this); } }