/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.n; import java.util.UUID; import mage.abilities.Ability; import mage.abilities.effects.OneShotEffect; import mage.cards.Card; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.cards.Cards; import mage.cards.CardsImpl; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.Zone; import mage.filter.FilterCard; import mage.game.Game; import mage.players.Player; import mage.target.TargetCard; import mage.target.TargetPlayer; /** * * @author KholdFuzion */ public class NaturalSelection extends CardImpl { public NaturalSelection(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.INSTANT},"{G}"); // Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle his or her library. this.getSpellAbility().addEffect(new NaturalSelectionEffect()); this.getSpellAbility().addTarget(new TargetPlayer()); } public NaturalSelection(final NaturalSelection card) { super(card); } @Override public NaturalSelection copy() { return new NaturalSelection(this); } } class NaturalSelectionEffect extends OneShotEffect { public NaturalSelectionEffect() { super(Outcome.DrawCard); this.staticText = "look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle his or her library."; } public NaturalSelectionEffect(final NaturalSelectionEffect effect) { super(effect); } @Override public NaturalSelectionEffect copy() { return new NaturalSelectionEffect(this); } @Override public boolean apply(Game game, Ability source) { Player you = game.getPlayer(source.getControllerId()); Player player = game.getPlayer(source.getFirstTarget()); if (player == null || you == null) { return false; } Cards cards = new CardsImpl(); int count = Math.min(player.getLibrary().size(), 3); for (int i = 0; i < count; i++) { Card card = player.getLibrary().removeFromTop(game); if (card != null) { cards.add(card); } } you.lookAtCards("Natural Selection", cards, game); TargetCard target = new TargetCard(Zone.LIBRARY, new FilterCard("card to put on the top of target player's library")); while (player.canRespond() && cards.size() > 1) { you.choose(Outcome.Neutral, cards, target, game); Card card = cards.get(target.getFirstTarget(), game); if (card != null) { cards.remove(card); card.moveToZone(Zone.LIBRARY, source.getSourceId(), game, true); } target.clearChosen(); } if (cards.size() == 1) { Card card = cards.get(cards.iterator().next(), game); card.moveToZone(Zone.LIBRARY, source.getSourceId(), game, true); } if (you.chooseUse(Outcome.Neutral, "You may have that player shuffle his or her library", source, game)){ player.shuffleLibrary(source, game); } return true; } }