/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.n; import java.util.UUID; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.EntersBattlefieldTriggeredAbility; import mage.abilities.effects.OneShotEffect; import mage.abilities.keyword.MenaceAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.filter.common.FilterCreaturePermanent; import mage.filter.predicate.permanent.AnotherPredicate; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; import mage.target.common.TargetCreaturePermanent; /** * * @author fireshoes */ public class NoxiousGearhulk extends CardImpl { private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("another target creature"); static { filter.add(new AnotherPredicate()); } public NoxiousGearhulk(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.ARTIFACT,CardType.CREATURE},"{4}{B}{B}"); this.subtype.add("Construct"); this.power = new MageInt(5); this.toughness = new MageInt(4); // Menace this.addAbility(new MenaceAbility()); // When Noxious Gearhulk enters the battlefield, you may destroy another target creature. If a creature is destroyed this way, you gain life equal to its toughness. Ability ability = new EntersBattlefieldTriggeredAbility(new NoxiousGearhulkEffect()); ability.addTarget(new TargetCreaturePermanent(filter)); this.addAbility(ability); } public NoxiousGearhulk(final NoxiousGearhulk card) { super(card); } @Override public NoxiousGearhulk copy() { return new NoxiousGearhulk(this); } } class NoxiousGearhulkEffect extends OneShotEffect { public NoxiousGearhulkEffect() { super(Outcome.DestroyPermanent); this.staticText = "you may destroy another target creature. If a creature is destroyed this way, you gain life equal to its toughness"; } public NoxiousGearhulkEffect(final NoxiousGearhulkEffect effect) { super(effect); } @Override public NoxiousGearhulkEffect copy() { return new NoxiousGearhulkEffect(this); } @Override public boolean apply(Game game, final Ability source) { Player player = game.getPlayer(source.getControllerId()); Permanent creatureToDestroy = game.getPermanent(getTargetPointer().getFirst(game, source)); if (creatureToDestroy != null && player != null) { if (player.chooseUse(Outcome.DestroyPermanent, "Destroy creature?", source, game)) { if (creatureToDestroy.destroy(source.getSourceId(), game, false)) { player.gainLife(creatureToDestroy.getToughness().getValue(), game); } } } return true; } }