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package mage.cards.n;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.MenaceAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.permanent.AnotherPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author fireshoes
*/
public class NoxiousGearhulk extends CardImpl {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("another target creature");
static {
filter.add(new AnotherPredicate());
}
public NoxiousGearhulk(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.ARTIFACT,CardType.CREATURE},"{4}{B}{B}");
this.subtype.add("Construct");
this.power = new MageInt(5);
this.toughness = new MageInt(4);
// Menace
this.addAbility(new MenaceAbility());
// When Noxious Gearhulk enters the battlefield, you may destroy another target creature. If a creature is destroyed this way, you gain life equal to its toughness.
Ability ability = new EntersBattlefieldTriggeredAbility(new NoxiousGearhulkEffect());
ability.addTarget(new TargetCreaturePermanent(filter));
this.addAbility(ability);
}
public NoxiousGearhulk(final NoxiousGearhulk card) {
super(card);
}
@Override
public NoxiousGearhulk copy() {
return new NoxiousGearhulk(this);
}
}
class NoxiousGearhulkEffect extends OneShotEffect {
public NoxiousGearhulkEffect() {
super(Outcome.DestroyPermanent);
this.staticText = "you may destroy another target creature. If a creature is destroyed this way, you gain life equal to its toughness";
}
public NoxiousGearhulkEffect(final NoxiousGearhulkEffect effect) {
super(effect);
}
@Override
public NoxiousGearhulkEffect copy() {
return new NoxiousGearhulkEffect(this);
}
@Override
public boolean apply(Game game, final Ability source) {
Player player = game.getPlayer(source.getControllerId());
Permanent creatureToDestroy = game.getPermanent(getTargetPointer().getFirst(game, source));
if (creatureToDestroy != null && player != null) {
if (player.chooseUse(Outcome.DestroyPermanent, "Destroy creature?", source, game)) {
if (creatureToDestroy.destroy(source.getSourceId(), game, false)) {
player.gainLife(creatureToDestroy.getToughness().getValue(), game);
}
}
}
return true;
}
}