/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.abilities.dynamicvalue.common; import java.io.ObjectStreamException; import java.util.UUID; import mage.MageObject; import mage.abilities.Ability; import mage.abilities.MageSingleton; import mage.abilities.dynamicvalue.DynamicValue; import mage.abilities.effects.Effect; import mage.cards.Card; import mage.cards.CardsImpl; import mage.constants.CardType; import mage.game.Game; import mage.players.Player; /** * Don't use this for continuous effects because it applies a reveal effect! * * @author LevelX2 */ public class ParleyCount implements DynamicValue, MageSingleton { private static final ParleyCount instance = new ParleyCount(); private Object readResolve() throws ObjectStreamException { return instance; } public static ParleyCount getInstance() { return instance; } @Override public int calculate(Game game, Ability sourceAbility, Effect effect) { // Each player reveals the top card of his or her library. For each nonland card revealed this way int parleyValue = 0; MageObject sourceObject = game.getObject(sourceAbility.getSourceId()); if (sourceObject != null) { for (UUID playerId : game.getState().getPlayerList(sourceAbility.getControllerId())) { Player player = game.getPlayer(playerId); if (player != null) { Card card = player.getLibrary().getFromTop(game); if (card != null) { if (!card.isLand()) { parleyValue++; } player.revealCards(sourceObject.getIdName() + " (" + player.getName() + ')', new CardsImpl(card), game); } } } } return parleyValue; } @Override public ParleyCount copy() { return instance; } @Override public String toString() { return "1"; } @Override public String getMessage() { return "Parley"; } }