package org.mage.test.cards.continuous;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
* Wight of Precinct
* Wight of Precinct Six gets +1/+1 for each creature card in your opponents' graveyards.
*
* @author LevelX2
*/
public class WightOfPrecintSixTest extends CardTestPlayerBase {
/**
* Tests no creature cards in opponents graveyard -> no boost
*/
@Test
public void testNoCreatureCardsInOpponentsGraveyard() {
addCard(Zone.GRAVEYARD, playerA, "Angelic Edict");
addCard(Zone.GRAVEYARD, playerA, "Runeclaw Bear");
addCard(Zone.BATTLEFIELD, playerA, "Wight of Precinct Six");
addCard(Zone.GRAVEYARD, playerB, "Angelic Edict");
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertPowerToughness(playerA, "Wight of Precinct Six", 1, 1);
}
/**
* Tests two creature cards in opponents graveyard -> boost +2/+2
*/
@Test
public void testCreatureCardsInOpponentsGraveyard() {
addCard(Zone.GRAVEYARD, playerA, "Angelic Edict");
addCard(Zone.GRAVEYARD, playerA, "Runeclaw Bear");
addCard(Zone.BATTLEFIELD, playerA, "Wight of Precinct Six");
addCard(Zone.GRAVEYARD, playerB, "Angelic Edict");
addCard(Zone.GRAVEYARD, playerB, "Runeclaw Bear");
addCard(Zone.GRAVEYARD, playerB, "Wight of Precinct Six");
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertPowerToughness(playerA, "Wight of Precinct Six", 3, 3);
}
}