/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.c; import mage.abilities.Ability; import mage.abilities.LoyaltyAbility; import mage.abilities.common.PlanswalkerEntersWithLoyalityCountersAbility; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.DamageTargetEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.game.Game; import mage.game.command.emblems.ChandraRoaringFlameEmblem; import mage.players.Player; import mage.target.TargetPlayer; import mage.target.common.TargetCreaturePermanent; import java.util.ArrayList; import java.util.List; import java.util.UUID; /** * * @author LevelX2 */ public class ChandraRoaringFlame extends CardImpl { public ChandraRoaringFlame(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.PLANESWALKER}, ""); this.subtype.add("Chandra"); this.color.setRed(true); this.nightCard = true; this.transformable = true; this.addAbility(new PlanswalkerEntersWithLoyalityCountersAbility(4)); // +1: Chandra, Roaring Flame deals 2 damage to target player. LoyaltyAbility loyaltyAbility = new LoyaltyAbility(new DamageTargetEffect(2), 1); loyaltyAbility.addTarget(new TargetPlayer()); this.addAbility(loyaltyAbility); //-2: Chandra, Roaring Flame deals 2 damage to target creature. loyaltyAbility = new LoyaltyAbility(new DamageTargetEffect(2), -2); loyaltyAbility.addTarget(new TargetCreaturePermanent()); this.addAbility(loyaltyAbility); //-7: Chandra, Roaring Flame deals 6 damage to each opponent. Each player dealt damage this way gets an emblem with "At the beginning of your upkeep, this emblem deals 3 damage to you." this.addAbility(new LoyaltyAbility(new ChandraRoaringFlameEmblemEffect(), -7)); } public ChandraRoaringFlame(final ChandraRoaringFlame card) { super(card); } @Override public ChandraRoaringFlame copy() { return new ChandraRoaringFlame(this); } } class ChandraRoaringFlameEmblemEffect extends OneShotEffect { public ChandraRoaringFlameEmblemEffect() { super(Outcome.Damage); this.staticText = "{this} deals 6 damage to each opponent. Each player dealt damage this way gets an emblem with \"At the beginning of your upkeep, this emblem deals 3 damage to you.\""; } public ChandraRoaringFlameEmblemEffect(final ChandraRoaringFlameEmblemEffect effect) { super(effect); } @Override public ChandraRoaringFlameEmblemEffect copy() { return new ChandraRoaringFlameEmblemEffect(this); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); if (controller != null) { List<Player> opponentsEmblem = new ArrayList<>(); for (UUID playerId : game.getOpponents(controller.getId())) { Player opponent = game.getPlayer(playerId); if (opponent != null) { if (opponent.damage(6, source.getSourceId(), game, false, true) > 0) { opponentsEmblem.add(opponent); } } } for (Player opponent : opponentsEmblem) { game.addEmblem(new ChandraRoaringFlameEmblem(), source.getSourceObject(game), opponent.getId()); } } return false; } }