/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.a; import mage.MageInt; import mage.MageObject; import mage.abilities.Ability; import mage.abilities.common.DealsCombatDamageToAPlayerTriggeredAbility; import mage.abilities.effects.OneShotEffect; import mage.cards.*; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.Zone; import mage.game.Game; import mage.players.Player; import java.util.UUID; /** * * @author LevelX2 */ public class AuguryAdept extends CardImpl { public AuguryAdept(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{1}{W/U}{W/U}"); this.subtype.add("Kithkin"); this.subtype.add("Wizard"); this.power = new MageInt(2); this.toughness = new MageInt(2); // Whenever Augury Adept deals combat damage to a player, reveal the top card of your library and put that card into your hand. You gain life equal to its converted mana cost. this.addAbility(new DealsCombatDamageToAPlayerTriggeredAbility(new AuguryAdeptEffect(), false)); } public AuguryAdept(final AuguryAdept card) { super(card); } @Override public AuguryAdept copy() { return new AuguryAdept(this); } } class AuguryAdeptEffect extends OneShotEffect { public AuguryAdeptEffect() { super(Outcome.GainLife); this.staticText = "reveal the top card of your library and put that card into your hand. You gain life equal to its converted mana cost"; } public AuguryAdeptEffect(final AuguryAdeptEffect effect) { super(effect); } @Override public AuguryAdeptEffect copy() { return new AuguryAdeptEffect(this); } @Override public boolean apply(Game game, Ability source) { MageObject sourceObject = game.getObject(source.getSourceId()); Player controller = game.getPlayer(source.getControllerId()); if (controller == null || sourceObject == null) { return false; } Cards cards = new CardsImpl(); Card card = controller.getLibrary().removeFromTop(game); if (card != null) { card.moveToZone(Zone.HAND, source.getSourceId(), game, true); int cmc = card.getConvertedManaCost(); if (cmc > 0) { controller.gainLife(cmc, game); } cards.add(card); controller.revealCards(sourceObject.getName(), cards, game); } return true; } }