package org.mage.test.cards.single;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author BetaSteward
*/
public class SecretsOfTheDeadTest extends CardTestPlayerBase {
@Test
public void testCard() {
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 2);
addCard(Zone.BATTLEFIELD, playerA, "Secrets of the Dead");
addCard(Zone.GRAVEYARD, playerA, "Lingering Souls");
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Flashback {1}{B}");
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertLife(playerA, 20);
assertLife(playerB, 20);
assertPermanentCount(playerA, "Spirit", 2);
assertHandCount(playerA, 1);
}
@Test
public void testCard1() {
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 2);
addCard(Zone.GRAVEYARD, playerA, "Lingering Souls");
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Flashback {1}{B}");
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertLife(playerA, 20);
assertLife(playerB, 20);
assertPermanentCount(playerA, "Spirit", 2);
assertHandCount(playerA, 0);
}
}