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package mage.abilities.effects.keyword;
import mage.abilities.Ability;
import mage.constants.ComparisonType;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.common.StaticValue;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.counter.AddCountersTargetEffect;
import mage.constants.Outcome;
import mage.counters.CounterType;
import mage.filter.FilterPermanent;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.mageobject.ToughnessPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.Target;
import mage.target.TargetPermanent;
import mage.target.targetpointer.FixedTarget;
/**
*
* @author LevelX2
*/
public class BolsterEffect extends OneShotEffect {
private final DynamicValue amount;
public BolsterEffect(int amount) {
this(new StaticValue(amount));
}
public BolsterEffect(DynamicValue amount) {
super(Outcome.BoostCreature);
this.amount = amount;
this.staticText = setText();
}
public BolsterEffect(final BolsterEffect effect) {
super(effect);
this.amount = effect.amount;
}
@Override
public BolsterEffect copy() {
return new BolsterEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
if (amount.calculate(game, source, this) <= 0) {
return true;
}
int leastToughness = Integer.MAX_VALUE;
Permanent selectedCreature = null;
for(Permanent permanent: game.getBattlefield().getAllActivePermanents(new FilterCreaturePermanent(), controller.getId(), game)) {
if (leastToughness > permanent.getToughness().getValue()) {
leastToughness = permanent.getToughness().getValue();
selectedCreature = permanent;
} else if (leastToughness == permanent.getToughness().getValue()) {
leastToughness = permanent.getToughness().getValue();
selectedCreature = null;
}
}
if (leastToughness != Integer.MAX_VALUE) {
if (selectedCreature == null) {
FilterPermanent filter = new FilterControlledCreaturePermanent("creature you control with toughness " + leastToughness);
filter.add(new ToughnessPredicate(ComparisonType.EQUAL_TO, leastToughness));
Target target = new TargetPermanent(1,1, filter, true);
if (controller.chooseTarget(outcome, target, source, game)) {
selectedCreature = game.getPermanent(target.getFirstTarget());
}
}
if (selectedCreature != null) {
Effect effect = new AddCountersTargetEffect(CounterType.P1P1.createInstance(amount.calculate(game, source, this)));
effect.setTargetPointer(new FixedTarget(selectedCreature.getId()));
return effect.apply(game, source);
}
}
return true;
}
return false;
}
private String setText() {
StringBuilder sb = new StringBuilder("bolster ");
if (amount instanceof StaticValue) {
sb.append(amount);
sb.append(". <i>(Choose a creature with the least toughness or tied with the least toughness among creatures you control. Put ");
sb.append(amount).append(" +1/+1 counters on it.)</i>");
} else {
sb.append("X, where X is the number of ");
sb.append(amount.getMessage());
sb.append(". (Choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.)");
}
return sb.toString();
}
}