/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.abilities.effects.keyword; import mage.abilities.Ability; import mage.constants.ComparisonType; import mage.abilities.dynamicvalue.DynamicValue; import mage.abilities.dynamicvalue.common.StaticValue; import mage.abilities.effects.Effect; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.counter.AddCountersTargetEffect; import mage.constants.Outcome; import mage.counters.CounterType; import mage.filter.FilterPermanent; import mage.filter.common.FilterControlledCreaturePermanent; import mage.filter.common.FilterCreaturePermanent; import mage.filter.predicate.mageobject.ToughnessPredicate; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; import mage.target.Target; import mage.target.TargetPermanent; import mage.target.targetpointer.FixedTarget; /** * * @author LevelX2 */ public class BolsterEffect extends OneShotEffect { private final DynamicValue amount; public BolsterEffect(int amount) { this(new StaticValue(amount)); } public BolsterEffect(DynamicValue amount) { super(Outcome.BoostCreature); this.amount = amount; this.staticText = setText(); } public BolsterEffect(final BolsterEffect effect) { super(effect); this.amount = effect.amount; } @Override public BolsterEffect copy() { return new BolsterEffect(this); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); if (controller != null) { if (amount.calculate(game, source, this) <= 0) { return true; } int leastToughness = Integer.MAX_VALUE; Permanent selectedCreature = null; for(Permanent permanent: game.getBattlefield().getAllActivePermanents(new FilterCreaturePermanent(), controller.getId(), game)) { if (leastToughness > permanent.getToughness().getValue()) { leastToughness = permanent.getToughness().getValue(); selectedCreature = permanent; } else if (leastToughness == permanent.getToughness().getValue()) { leastToughness = permanent.getToughness().getValue(); selectedCreature = null; } } if (leastToughness != Integer.MAX_VALUE) { if (selectedCreature == null) { FilterPermanent filter = new FilterControlledCreaturePermanent("creature you control with toughness " + leastToughness); filter.add(new ToughnessPredicate(ComparisonType.EQUAL_TO, leastToughness)); Target target = new TargetPermanent(1,1, filter, true); if (controller.chooseTarget(outcome, target, source, game)) { selectedCreature = game.getPermanent(target.getFirstTarget()); } } if (selectedCreature != null) { Effect effect = new AddCountersTargetEffect(CounterType.P1P1.createInstance(amount.calculate(game, source, this))); effect.setTargetPointer(new FixedTarget(selectedCreature.getId())); return effect.apply(game, source); } } return true; } return false; } private String setText() { StringBuilder sb = new StringBuilder("bolster "); if (amount instanceof StaticValue) { sb.append(amount); sb.append(". <i>(Choose a creature with the least toughness or tied with the least toughness among creatures you control. Put "); sb.append(amount).append(" +1/+1 counters on it.)</i>"); } else { sb.append("X, where X is the number of "); sb.append(amount.getMessage()); sb.append(". (Choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.)"); } return sb.toString(); } }