/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.filter.predicate.permanent; import mage.constants.PhaseStep; import mage.filter.predicate.Predicate; import mage.game.Game; import mage.game.combat.CombatGroup; import mage.game.permanent.Permanent; import mage.game.turn.Step; /** * Checks if an attacking creature is unblocked after the * declare blockers step. * * @author LevelX2 */ public class UnblockedPredicate implements Predicate<Permanent> { @Override public boolean apply(Permanent input, Game game) { if (input.isAttacking()) { if ((game.getPhase().getStep().getType() == PhaseStep.DECLARE_BLOCKERS && game.getStep().getStepPart() == Step.StepPart.PRIORITY) || game.getPhase().getStep().getType() == PhaseStep.FIRST_COMBAT_DAMAGE || game.getPhase().getStep().getType() == PhaseStep.COMBAT_DAMAGE || game.getPhase().getStep().getType() == PhaseStep.END_COMBAT) { CombatGroup combatGroup = game.getCombat().findGroup(input.getId()); if (combatGroup != null) { return combatGroup.getBlockers().isEmpty(); } } } return false; } @Override public String toString() { return "Unblocked"; } }