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package mage.cards.h;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.common.DiscardCardCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.RestrictionEffect;
import mage.abilities.effects.common.DamagePlayersEffect;
import mage.abilities.keyword.IndestructibleAbility;
import mage.abilities.keyword.HasteAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.SuperType;
import mage.constants.TargetController;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
/**
*
* @author fireshoes
*/
public class HazoretTheFervent extends CardImpl {
public HazoretTheFervent(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{R}");
addSuperType(SuperType.LEGENDARY);
this.subtype.add("God");
this.power = new MageInt(5);
this.toughness = new MageInt(4);
// Indestructible
this.addAbility(IndestructibleAbility.getInstance());
// Haste
this.addAbility(HasteAbility.getInstance());
// Hazoret the Fervent can't attack or block unless you have one or fewer cards in hand.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new HazoretTheFerventEffect()));
// {2}{R}, Discard a card: Hazoret deals 2 damage to each opponent.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DamagePlayersEffect(2, TargetController.OPPONENT), new ManaCostsImpl("{2}{R}"));
ability.addCost(new DiscardCardCost());
this.addAbility(ability);
}
public HazoretTheFervent(final HazoretTheFervent card) {
super(card);
}
@Override
public HazoretTheFervent copy() {
return new HazoretTheFervent(this);
}
}
class HazoretTheFerventEffect extends RestrictionEffect {
public HazoretTheFerventEffect() {
super(Duration.WhileOnBattlefield);
staticText = "{this} can't attack or block unless you have one or fewer cards in hand";
}
public HazoretTheFerventEffect(final HazoretTheFerventEffect effect) {
super(effect);
}
@Override
public boolean applies(Permanent permanent, Ability source, Game game) {
Player controller = game.getPlayer(source.getControllerId());
return permanent.getId().equals(source.getSourceId()) && controller.getHand().size() > 1;
}
@Override
public boolean canBlock(Permanent attacker, Permanent blocker, Ability source, Game game) {
return false;
}
@Override
public boolean canAttack(Game game) {
return false;
}
@Override
public HazoretTheFerventEffect copy() {
return new HazoretTheFerventEffect(this);
}
}