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package mage.cards.g;
import mage.MageInt;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.condition.common.DeliriumCondition;
import mage.abilities.decorator.ConditionalTriggeredAbility;
import mage.abilities.effects.common.DamagePlayersEffect;
import mage.abilities.effects.common.DamageTargetEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.TargetController;
import mage.constants.Zone;
import java.util.UUID;
/**
*
* @author fireshoes
*/
public class GibberingFiend extends CardImpl {
public GibberingFiend(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{1}{R}");
this.subtype.add("Devil");
this.power = new MageInt(2);
this.toughness = new MageInt(1);
// When Gibbering Fiend enters the battlefield, it deals 1 damage to each opponent.
this.addAbility(new EntersBattlefieldTriggeredAbility(new DamagePlayersEffect(1, TargetController.OPPONENT), false));
// <i>Delirium</i> — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard,
// Gibbering Fiend deals 1 damage to that player.
this.addAbility(new ConditionalTriggeredAbility(
new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD, new DamageTargetEffect(1), TargetController.OPPONENT, false, true),
DeliriumCondition.instance,
"<i>Delirium</i> — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, "
+ "{this} deals 1 damage to that player."));
}
public GibberingFiend(final GibberingFiend card) {
super(card);
}
@Override
public GibberingFiend copy() {
return new GibberingFiend(this);
}
}