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package mage.cards.c;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.SpellAbility;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.game.permanent.token.CurseOfTheSwineBoarToken;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author LevelX2
*/
public class CurseOfTheSwine extends CardImpl {
public CurseOfTheSwine(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{X}{U}{U}");
// Exile X target creatures. For each creature exiled this way, its controller creates a 2/2 green Boar creature token.
this.getSpellAbility().addEffect(new CurseOfTheSwineEffect());
// Correct number of targets will be set in adjustTargets
this.getSpellAbility().addTarget(new TargetCreaturePermanent());
}
@Override
public void adjustTargets(Ability ability, Game game) {
if (ability instanceof SpellAbility) {
ability.getTargets().clear();
ability.addTarget(new TargetCreaturePermanent(ability.getManaCostsToPay().getX()));
}
}
public CurseOfTheSwine(final CurseOfTheSwine card) {
super(card);
}
@Override
public CurseOfTheSwine copy() {
return new CurseOfTheSwine(this);
}
}
class CurseOfTheSwineEffect extends OneShotEffect {
public CurseOfTheSwineEffect() {
super(Outcome.Exile);
this.staticText = "Exile X target creatures. For each creature exiled this way, its controller creates a 2/2 green Boar creature token";
}
public CurseOfTheSwineEffect(final CurseOfTheSwineEffect effect) {
super(effect);
}
@Override
public CurseOfTheSwineEffect copy() {
return new CurseOfTheSwineEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
for (UUID targetId : this.getTargetPointer().getTargets(game, source)) {
Permanent creature = game.getPermanent(targetId);
if (creature != null) {
if (creature.moveToExile(null, null, source.getSourceId(), game)) {
CurseOfTheSwineBoarToken swineToken = new CurseOfTheSwineBoarToken();
swineToken.putOntoBattlefield(1, game, source.getSourceId(), creature.getControllerId());
}
}
}
return true;
}
}