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package mage.cards.s;
import mage.MageInt;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.common.continuous.BoostSourceEffect;
import mage.abilities.effects.common.continuous.GainAbilitySourceEffect;
import mage.abilities.keyword.HasteAbility;
import mage.abilities.keyword.TrampleAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
import java.util.UUID;
/**
*
* @author Styxo
*/
public class SithRavager extends CardImpl {
public SithRavager(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{R}");
this.subtype.add("Human");
this.subtype.add("Sith");
this.power = new MageInt(3);
this.toughness = new MageInt(1);
// <i>Hate</i> — Whenever an opponent loses life from a source other than combat damage, Sith Ravager gets +1/+0 and gains haste and trample until end of turn.
this.addAbility(new LostNonCombatLifeTriggeredAbility());
}
public SithRavager(final SithRavager card) {
super(card);
}
@Override
public SithRavager copy() {
return new SithRavager(this);
}
public static class LostNonCombatLifeTriggeredAbility extends TriggeredAbilityImpl {
public LostNonCombatLifeTriggeredAbility() {
super(Zone.BATTLEFIELD, new BoostSourceEffect(1, 0, Duration.EndOfTurn), false);
addEffect(new GainAbilitySourceEffect(HasteAbility.getInstance(), Duration.EndOfTurn));
addEffect(new GainAbilitySourceEffect(TrampleAbility.getInstance(), Duration.EndOfTurn));
}
public LostNonCombatLifeTriggeredAbility(final LostNonCombatLifeTriggeredAbility ability) {
super(ability);
}
@Override
public LostNonCombatLifeTriggeredAbility copy() {
return new LostNonCombatLifeTriggeredAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.LOST_LIFE;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
return !event.getFlag() && game.getOpponents(game.getControllerId(getSourceId())).contains(event.getPlayerId());
}
@Override
public String getRule() {
return "<i>Hate</i> — Whenever an opponent loses life from a source other than combat damage, {this} gains haste and trample until end of turn.";
}
}
}