/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.i; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.DealsCombatDamageToAPlayerTriggeredAbility; import mage.abilities.common.SimpleActivatedAbility; import mage.abilities.costs.mana.ManaCostsImpl; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.RegenerateSourceEffect; import mage.abilities.keyword.NinjutsuAbility; import mage.cards.Card; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.SuperType; import mage.constants.Zone; import mage.filter.FilterCard; import mage.filter.predicate.mageobject.CardTypePredicate; import mage.filter.predicate.other.OwnerIdPredicate; import mage.game.Game; import mage.players.Player; import mage.target.common.TargetCardInGraveyard; import java.util.UUID; /** * * @author LevelX2 */ public class InkEyesServantOfOni extends CardImpl { public InkEyesServantOfOni(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{4}{B}{B}"); this.subtype.add("Rat"); this.subtype.add("Ninja"); addSuperType(SuperType.LEGENDARY); this.power = new MageInt(5); this.toughness = new MageInt(4); // Ninjutsu {3}{B}{B} ({3}{B}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) this.addAbility(new NinjutsuAbility(new ManaCostsImpl("{3}{B}{B}"))); // Whenever Ink-Eyes, Servant of Oni deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control. this.addAbility(new DealsCombatDamageToAPlayerTriggeredAbility(new InkEyesServantOfOniEffect(), true, true)); // {1}{B}: Regenerate Ink-Eyes. this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new RegenerateSourceEffect(), new ManaCostsImpl("{1}{B}"))); } public InkEyesServantOfOni(final InkEyesServantOfOni card) { super(card); } @Override public InkEyesServantOfOni copy() { return new InkEyesServantOfOni(this); } } class InkEyesServantOfOniEffect extends OneShotEffect { public InkEyesServantOfOniEffect() { super(Outcome.PutCreatureInPlay); this.staticText = "you may put target creature card from that player's graveyard onto the battlefield under your control"; } public InkEyesServantOfOniEffect(final InkEyesServantOfOniEffect effect) { super(effect); } @Override public InkEyesServantOfOniEffect copy() { return new InkEyesServantOfOniEffect(this); } @Override public boolean apply(Game game, Ability source) { Player damagedPlayer = game.getPlayer(targetPointer.getFirst(game, source)); Player you = game.getPlayer(source.getControllerId()); FilterCard filter = new FilterCard("creature in that player's graveyard"); filter.add(new CardTypePredicate(CardType.CREATURE)); filter.add(new OwnerIdPredicate(damagedPlayer.getId())); TargetCardInGraveyard target = new TargetCardInGraveyard(filter); if (target.canChoose(source.getSourceId(), you.getId(), game)) { if (you.chooseTarget(Outcome.PutCreatureInPlay, target, source, game)) { Card card = game.getCard(target.getFirstTarget()); if (card != null) { you.moveCards(card, Zone.BATTLEFIELD, source, game); return true; } } } return false; } }