package org.mage.test.cards.single.soi; import mage.constants.PhaseStep; import mage.constants.Zone; import org.junit.Test; import org.mage.test.serverside.base.CardTestPlayerBase; /** * 2G Creature - Human Scout Whenever a land enters the battlefield under your control, investigate. Whenever you sacrifice a Clue, put a +1/+1 counter on Tireless Tracker. * * @author escplan9 (Derek Monturo - dmontur1 at gmail dot com) */ public class TirelessTrackerTest extends CardTestPlayerBase { /** * Only landfall under your control triggers first ability */ @Test public void landfallUnderOwnControlTriggers() { addCard(Zone.BATTLEFIELD, playerA, "Tireless Tracker", 1); addCard(Zone.HAND, playerA, "Forest", 3); addCard(Zone.HAND, playerB, "Wastes", 3); playLand(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Forest"); playLand(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Wastes"); setStopAt(2, PhaseStep.POSTCOMBAT_MAIN); execute(); assertPermanentCount(playerA, "Forest", 1); assertPermanentCount(playerB, "Wastes", 1); assertPermanentCount(playerA, "Clue", 1); } // TODO: add tests for 2nd ability }