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package mage.cards.b;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.AttacksTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.SetTargetPointer;
import mage.constants.Zone;
import mage.game.Game;
import mage.players.Player;
import mage.target.Target;
import mage.target.common.TargetControlledPermanent;
import java.util.HashSet;
import java.util.Set;
import java.util.UUID;
/**
*
* @author LevelX2
*/
public class BaneOfBalaGed extends CardImpl {
public BaneOfBalaGed(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{7}");
this.subtype.add("Eldrazi");
this.power = new MageInt(7);
this.toughness = new MageInt(5);
// Whenever Bane of Bala Ged attacks, defending player exiles two permanents he or she controls.
this.addAbility(new AttacksTriggeredAbility(new BaneOfBalaGedEffect(), false, "", SetTargetPointer.PLAYER));
}
public BaneOfBalaGed(final BaneOfBalaGed card) {
super(card);
}
@Override
public BaneOfBalaGed copy() {
return new BaneOfBalaGed(this);
}
}
class BaneOfBalaGedEffect extends OneShotEffect {
public BaneOfBalaGedEffect() {
super(Outcome.Benefit);
this.staticText = "defending player exiles two permanents he or she controls";
}
public BaneOfBalaGedEffect(final BaneOfBalaGedEffect effect) {
super(effect);
}
@Override
public BaneOfBalaGedEffect copy() {
return new BaneOfBalaGedEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player defendingPlayer = game.getPlayer(getTargetPointer().getFirst(game, source));
if (defendingPlayer != null) {
Target target = new TargetControlledPermanent(2);
defendingPlayer.chooseTarget(outcome, target, source, game);
Set<Card> toExile = new HashSet<>();
target.getTargets().stream().map((targetId)
-> game.getPermanent(targetId)).filter((permanent)
-> (permanent != null)).forEach((permanent)
-> {
toExile.add(permanent);
});
defendingPlayer.moveCards(toExile, Zone.EXILED, source, game);
return true;
}
return false;
}
}