/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.w; import java.util.UUID; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.AttacksTriggeredAbility; import mage.abilities.dynamicvalue.common.ParleyCount; import mage.abilities.effects.Effect; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.DrawCardAllEffect; import mage.abilities.effects.common.continuous.BoostControlledEffect; import mage.abilities.keyword.TrampleAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.Outcome; import mage.filter.common.FilterAttackingCreature; import mage.game.Game; import mage.players.Player; /** * * @author fireshoes */ public class WoodvineElemental extends CardImpl { static final private String rule = "<i>Parley — </i> Whenever {this} attacks, each player reveals the top card of his or her library. " + "For each nonland card revealed this way, attacking creatures you control get +1/+1 until end of turn. Then each player draws a card."; public WoodvineElemental(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{4}{G}{W}"); this.subtype.add("Elemental"); this.power = new MageInt(4); this.toughness = new MageInt(4); // Trample this.addAbility(TrampleAbility.getInstance()); // Parley - Whenever Woodvine Elemental attacks, each player reveals the top card of his or her library. // For each nonland card revealed this way, attacking creatures you control get +1/+1 until end of turn. Then each player draws a card. Ability ability = new AttacksTriggeredAbility(new WoodvineElementalEffect(), false, rule); Effect effect = new DrawCardAllEffect(1); ability.addEffect(effect); this.addAbility(ability); } public WoodvineElemental(final WoodvineElemental card) { super(card); } @Override public WoodvineElemental copy() { return new WoodvineElemental(this); } } class WoodvineElementalEffect extends OneShotEffect { public WoodvineElementalEffect() { super(Outcome.Benefit); } public WoodvineElementalEffect(final WoodvineElementalEffect effect) { super(effect); } @Override public WoodvineElementalEffect copy() { return new WoodvineElementalEffect(this); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); if (controller != null) { int parley = ParleyCount.getInstance().calculate(game, source, this); if (parley > 0) { game.addEffect(new BoostControlledEffect(parley, parley, Duration.EndOfTurn, new FilterAttackingCreature("Attacking creatures"), false), source); } return true; } return false; } }