/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.g; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.EntersBattlefieldTriggeredAbility; import mage.abilities.effects.OneShotEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.cards.CardsImpl; import mage.cards.repository.CardRepository; import mage.choices.Choice; import mage.choices.ChoiceImpl; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.Zone; import mage.filter.FilterCard; import mage.filter.common.FilterCreatureCard; import mage.filter.predicate.mageobject.SubtypePredicate; import mage.game.Game; import mage.players.Player; import mage.target.Target; import mage.target.common.TargetCardInYourGraveyard; import java.util.UUID; /** * * @author LevelX2 */ public class GraveSifter extends CardImpl { public GraveSifter(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{5}{G}"); this.subtype.add("Elemental"); this.subtype.add("Beast"); this.power = new MageInt(5); this.toughness = new MageInt(7); // When Grave Sifter enters the battlefield, each player chooses a creature type and returns any number of cards of that type from his or her graveyard to his or her hand. this.addAbility(new EntersBattlefieldTriggeredAbility(new GraveSifterEffect(), false)); } public GraveSifter(final GraveSifter card) { super(card); } @Override public GraveSifter copy() { return new GraveSifter(this); } } class GraveSifterEffect extends OneShotEffect { public GraveSifterEffect() { super(Outcome.ReturnToHand); this.staticText = "each player chooses a creature type and returns any number of cards of that type from his or her graveyard to his or her hand"; } public GraveSifterEffect(final GraveSifterEffect effect) { super(effect); } @Override public GraveSifterEffect copy() { return new GraveSifterEffect(this); } @Override public boolean apply(Game game, Ability source) { Choice typeChoice = new ChoiceImpl(true); typeChoice.setMessage("Choose creature type to return cards from your graveyard"); typeChoice.setChoices(CardRepository.instance.getCreatureTypes()); Player controller = game.getPlayer(source.getControllerId()); if (controller != null) { for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) { Player player = game.getPlayer(playerId); if (player != null) { typeChoice.clearChoice(); if (player.choose(outcome, typeChoice, game)) { game.informPlayers(player.getLogName() + " has chosen: " + typeChoice.getChoice()); FilterCard filter = new FilterCreatureCard("creature cards with creature type " + typeChoice.getChoice() + " from your graveyard"); filter.add(new SubtypePredicate(typeChoice.getChoice())); Target target = new TargetCardInYourGraveyard(0, Integer.MAX_VALUE, filter); player.chooseTarget(outcome, target, source, game); player.moveCards(new CardsImpl(target.getTargets()), Zone.HAND, source, game); } } } return true; } return false; } }