/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.abilities.effects.common.continuous; import mage.abilities.Ability; import mage.abilities.effects.ContinuousEffectImpl; import mage.constants.Duration; import mage.constants.Layer; import mage.constants.Outcome; import mage.constants.SubLayer; import mage.filter.common.FilterCreaturePermanent; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; /** * * @author LevelX2 */ public class CreaturesCantGetOrHaveAbilityEffect extends ContinuousEffectImpl { private Ability ability; private FilterCreaturePermanent filter; public CreaturesCantGetOrHaveAbilityEffect(Ability ability, Duration duration, FilterCreaturePermanent filter) { super(duration, Outcome.Detriment); this.ability = ability; this.filter = filter; setText(); } public CreaturesCantGetOrHaveAbilityEffect(final CreaturesCantGetOrHaveAbilityEffect effect) { super(effect); this.ability = effect.ability; this.filter = effect.filter; } @Override public CreaturesCantGetOrHaveAbilityEffect copy() { return new CreaturesCantGetOrHaveAbilityEffect(this); } @Override public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) { Player controller = game.getPlayer(source.getControllerId()); if (controller != null) { for (Permanent permanent : game.getBattlefield().getActivePermanents(filter, source.getControllerId(), source.getSourceId(), game)) { if (permanent != null) { while (permanent.getAbilities().remove(ability)) { // repeat as long as ability can be removed } } } return true; } return false; } @Override public boolean apply(Game game, Ability source) { return false; } @Override public boolean hasLayer(Layer layer) { return layer == Layer.RulesEffects; } private void setText() { StringBuilder sb = new StringBuilder(); sb.append(filter.getMessage()); sb.append(" lose "); sb.append(ability.getRule()); sb.append(" can't have or gain "); sb.append(ability.getRule()); staticText = sb.toString(); } }