/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.game;
import mage.cards.decks.DeckValidator;
import mage.constants.TableState;
import mage.game.events.Listener;
import mage.game.events.TableEvent;
import mage.game.events.TableEventSource;
import mage.game.match.Match;
import mage.game.result.ResultProtos.TableProto;
import mage.game.tournament.Tournament;
import mage.players.Player;
import mage.players.PlayerType;
import java.io.Serializable;
import java.util.*;
/**
* @author BetaSteward_at_googlemail.com
*/
public class Table implements Serializable {
private UUID tableId;
private UUID roomId;
private String name;
private String controllerName;
private String gameType;
private Date createTime;
private Seat[] seats;
private int numSeats;
private boolean isTournament;
private boolean tournamentSubTable;
private DeckValidator validator;
private TableState state;
private Match match;
private Tournament tournament;
private TableRecorder recorder;
private Set<String> bannedUsernames;
@FunctionalInterface
public interface TableRecorder {
void record(Table table);
}
protected TableEventSource tableEventSource = new TableEventSource();
public Table(UUID roomId, String gameType, String name, String controllerName, DeckValidator validator, List<PlayerType> playerTypes, TableRecorder recorder, Tournament tournament, Set<String> bannedUsernames) {
this(roomId, gameType, name, controllerName, validator, playerTypes, recorder, bannedUsernames);
this.tournament = tournament;
this.isTournament = true;
setState(TableState.WAITING);
}
public Table(UUID roomId, String gameType, String name, String controllerName, DeckValidator validator, List<PlayerType> playerTypes, TableRecorder recorder, Match match, Set<String> bannedUsernames) {
this(roomId, gameType, name, controllerName, validator, playerTypes, recorder, bannedUsernames);
this.match = match;
this.isTournament = false;
setState(TableState.WAITING);
}
protected Table(UUID roomId, String gameType, String name, String controllerName, DeckValidator validator, List<PlayerType> playerTypes, TableRecorder recorder, Set<String> bannedUsernames) {
tableId = UUID.randomUUID();
this.roomId = roomId;
this.numSeats = playerTypes.size();
this.gameType = gameType;
this.name = name;
this.controllerName = controllerName;
this.createTime = new Date();
createSeats(playerTypes);
this.validator = validator;
this.recorder = recorder;
this.bannedUsernames = new HashSet<>(bannedUsernames);
}
private void createSeats(List<PlayerType> playerTypes) {
int i = 0;
seats = new Seat[numSeats];
for (PlayerType playerType : playerTypes) {
seats[i] = new Seat(playerType);
i++;
}
}
public UUID getId() {
return tableId;
}
public UUID getRoomId() {
return roomId;
}
public void initGame() {
setState(TableState.DUELING);
}
public void initTournament() {
setState(TableState.DUELING);
tournament.setStepStartTime(new Date());
}
public void endTournament() {
setState(TableState.FINISHED);
}
public void initDraft() {
setState(TableState.DRAFTING);
tournament.setStepStartTime(new Date());
}
public void construct() {
setState(TableState.CONSTRUCTING);
tournament.setStepStartTime(new Date());
}
/**
* All activities of the table end (only replay of games (if active) and
* display tournament results)
*/
public void closeTable() {
if (getState() != TableState.WAITING && getState() != TableState.READY_TO_START) {
setState(TableState.FINISHED); // otherwise the table can be removed completely
}
this.validator = null;
}
/**
* Complete remove of the table, release all objects
*/
public void cleanUp() {
if (match != null) {
match.cleanUpOnMatchEnd(false, false);
}
}
public String getGameType() {
return gameType;
}
public String getDeckType() {
if (validator != null) {
return validator.getName();
}
return "<deck type missing>";
}
public Date getCreateTime() {
return new Date(createTime.getTime());
}
public boolean isTournament() {
return this.isTournament;
}
public UUID joinTable(Player player, Seat seat) throws GameException {
if (seat.getPlayer() != null) {
throw new GameException("Seat is occupied.");
}
seat.setPlayer(player);
if (isReady()) {
setState(TableState.READY_TO_START);
}
return seat.getPlayer().getId();
}
private boolean isReady() {
for (int i = 0; i < numSeats; i++) {
if (seats[i].getPlayer() == null) {
return false;
}
}
return true;
}
public Seat[] getSeats() {
return seats;
}
public int getNumberOfSeats() {
return numSeats;
}
public Seat getNextAvailableSeat(PlayerType playerType) {
for (int i = 0; i < numSeats; i++) {
if (seats[i].getPlayer() == null && seats[i].getPlayerType() == (playerType)) {
return seats[i];
}
}
return null;
}
public boolean allSeatsAreOccupied() {
for (int i = 0; i < numSeats; i++) {
if (seats[i].getPlayer() == null) {
return false;
}
}
return true;
}
public void leaveNotStartedTable(UUID playerId) {
for (int i = 0; i < numSeats; i++) {
Player player = seats[i].getPlayer();
if (player != null && player.getId().equals(playerId)) {
seats[i].setPlayer(null);
if (getState() == TableState.READY_TO_START) {
setState(TableState.WAITING);
}
break;
}
}
}
final public void setState(TableState state) {
this.state = state;
if (isTournament()) {
getTournament().setTournamentState(state.toString());
}
if (state == TableState.FINISHED) {
this.recorder.record(this);
}
}
public TableState getState() {
return state;
}
public DeckValidator getValidator() {
return this.validator;
}
public void sideboard() {
setState(TableState.SIDEBOARDING);
}
public String getName() {
return this.name;
}
public void addTableEventListener(Listener<TableEvent> listener) {
tableEventSource.addListener(listener);
}
public Match getMatch() {
return match;
}
public Tournament getTournament() {
return tournament;
}
public void setTournament(Tournament tournament) {
this.tournament = tournament;
}
public String getControllerName() {
return controllerName;
}
public boolean isTournamentSubTable() {
return tournamentSubTable;
}
public void setTournamentSubTable(boolean tournamentSubTable) {
this.tournamentSubTable = tournamentSubTable;
}
public Date getStartTime() {
if (isTournament) {
return tournament.getStartTime();
} else {
return match.getStartTime();
}
}
public Date getEndTime() {
if (isTournament) {
return tournament.getEndTime();
} else {
return match.getEndTime();
}
}
public boolean userIsBanned(String username) {
return bannedUsernames.contains(username);
}
public TableProto toProto() {
TableProto.Builder builder = TableProto.newBuilder();
if (this.isTournament()) {
builder.getTourneyBuilder().mergeFrom(this.getTournament().toProto());
} else {
builder.getMatchBuilder().mergeFrom(this.getMatch().toProto());
}
return builder.setGameType(this.getGameType())
.setName(this.getName())
.setGameType(this.getGameType())
.setDeckType(this.getDeckType())
.setControllerName(this.getControllerName())
.setStartTimeMs(this.getStartTime().getTime())
.setEndTimeMs(this.getEndTime().getTime())
.build();
}
}