/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.game; import mage.cards.decks.DeckValidator; import mage.constants.TableState; import mage.game.events.Listener; import mage.game.events.TableEvent; import mage.game.events.TableEventSource; import mage.game.match.Match; import mage.game.result.ResultProtos.TableProto; import mage.game.tournament.Tournament; import mage.players.Player; import mage.players.PlayerType; import java.io.Serializable; import java.util.*; /** * @author BetaSteward_at_googlemail.com */ public class Table implements Serializable { private UUID tableId; private UUID roomId; private String name; private String controllerName; private String gameType; private Date createTime; private Seat[] seats; private int numSeats; private boolean isTournament; private boolean tournamentSubTable; private DeckValidator validator; private TableState state; private Match match; private Tournament tournament; private TableRecorder recorder; private Set<String> bannedUsernames; @FunctionalInterface public interface TableRecorder { void record(Table table); } protected TableEventSource tableEventSource = new TableEventSource(); public Table(UUID roomId, String gameType, String name, String controllerName, DeckValidator validator, List<PlayerType> playerTypes, TableRecorder recorder, Tournament tournament, Set<String> bannedUsernames) { this(roomId, gameType, name, controllerName, validator, playerTypes, recorder, bannedUsernames); this.tournament = tournament; this.isTournament = true; setState(TableState.WAITING); } public Table(UUID roomId, String gameType, String name, String controllerName, DeckValidator validator, List<PlayerType> playerTypes, TableRecorder recorder, Match match, Set<String> bannedUsernames) { this(roomId, gameType, name, controllerName, validator, playerTypes, recorder, bannedUsernames); this.match = match; this.isTournament = false; setState(TableState.WAITING); } protected Table(UUID roomId, String gameType, String name, String controllerName, DeckValidator validator, List<PlayerType> playerTypes, TableRecorder recorder, Set<String> bannedUsernames) { tableId = UUID.randomUUID(); this.roomId = roomId; this.numSeats = playerTypes.size(); this.gameType = gameType; this.name = name; this.controllerName = controllerName; this.createTime = new Date(); createSeats(playerTypes); this.validator = validator; this.recorder = recorder; this.bannedUsernames = new HashSet<>(bannedUsernames); } private void createSeats(List<PlayerType> playerTypes) { int i = 0; seats = new Seat[numSeats]; for (PlayerType playerType : playerTypes) { seats[i] = new Seat(playerType); i++; } } public UUID getId() { return tableId; } public UUID getRoomId() { return roomId; } public void initGame() { setState(TableState.DUELING); } public void initTournament() { setState(TableState.DUELING); tournament.setStepStartTime(new Date()); } public void endTournament() { setState(TableState.FINISHED); } public void initDraft() { setState(TableState.DRAFTING); tournament.setStepStartTime(new Date()); } public void construct() { setState(TableState.CONSTRUCTING); tournament.setStepStartTime(new Date()); } /** * All activities of the table end (only replay of games (if active) and * display tournament results) */ public void closeTable() { if (getState() != TableState.WAITING && getState() != TableState.READY_TO_START) { setState(TableState.FINISHED); // otherwise the table can be removed completely } this.validator = null; } /** * Complete remove of the table, release all objects */ public void cleanUp() { if (match != null) { match.cleanUpOnMatchEnd(false, false); } } public String getGameType() { return gameType; } public String getDeckType() { if (validator != null) { return validator.getName(); } return "<deck type missing>"; } public Date getCreateTime() { return new Date(createTime.getTime()); } public boolean isTournament() { return this.isTournament; } public UUID joinTable(Player player, Seat seat) throws GameException { if (seat.getPlayer() != null) { throw new GameException("Seat is occupied."); } seat.setPlayer(player); if (isReady()) { setState(TableState.READY_TO_START); } return seat.getPlayer().getId(); } private boolean isReady() { for (int i = 0; i < numSeats; i++) { if (seats[i].getPlayer() == null) { return false; } } return true; } public Seat[] getSeats() { return seats; } public int getNumberOfSeats() { return numSeats; } public Seat getNextAvailableSeat(PlayerType playerType) { for (int i = 0; i < numSeats; i++) { if (seats[i].getPlayer() == null && seats[i].getPlayerType() == (playerType)) { return seats[i]; } } return null; } public boolean allSeatsAreOccupied() { for (int i = 0; i < numSeats; i++) { if (seats[i].getPlayer() == null) { return false; } } return true; } public void leaveNotStartedTable(UUID playerId) { for (int i = 0; i < numSeats; i++) { Player player = seats[i].getPlayer(); if (player != null && player.getId().equals(playerId)) { seats[i].setPlayer(null); if (getState() == TableState.READY_TO_START) { setState(TableState.WAITING); } break; } } } final public void setState(TableState state) { this.state = state; if (isTournament()) { getTournament().setTournamentState(state.toString()); } if (state == TableState.FINISHED) { this.recorder.record(this); } } public TableState getState() { return state; } public DeckValidator getValidator() { return this.validator; } public void sideboard() { setState(TableState.SIDEBOARDING); } public String getName() { return this.name; } public void addTableEventListener(Listener<TableEvent> listener) { tableEventSource.addListener(listener); } public Match getMatch() { return match; } public Tournament getTournament() { return tournament; } public void setTournament(Tournament tournament) { this.tournament = tournament; } public String getControllerName() { return controllerName; } public boolean isTournamentSubTable() { return tournamentSubTable; } public void setTournamentSubTable(boolean tournamentSubTable) { this.tournamentSubTable = tournamentSubTable; } public Date getStartTime() { if (isTournament) { return tournament.getStartTime(); } else { return match.getStartTime(); } } public Date getEndTime() { if (isTournament) { return tournament.getEndTime(); } else { return match.getEndTime(); } } public boolean userIsBanned(String username) { return bannedUsernames.contains(username); } public TableProto toProto() { TableProto.Builder builder = TableProto.newBuilder(); if (this.isTournament()) { builder.getTourneyBuilder().mergeFrom(this.getTournament().toProto()); } else { builder.getMatchBuilder().mergeFrom(this.getMatch().toProto()); } return builder.setGameType(this.getGameType()) .setName(this.getName()) .setGameType(this.getGameType()) .setDeckType(this.getDeckType()) .setControllerName(this.getControllerName()) .setStartTimeMs(this.getStartTime().getTime()) .setEndTimeMs(this.getEndTime().getTime()) .build(); } }