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package mage.cards.g;
import mage.abilities.Ability;
import mage.abilities.LoyaltyAbility;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.common.PlanswalkerEntersWithLoyalityCountersAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.CreateTokenEffect;
import mage.abilities.effects.common.TransformSourceEffect;
import mage.abilities.keyword.TransformAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.counters.CounterType;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.game.permanent.Permanent;
import mage.game.permanent.token.WolfToken;
import mage.target.common.TargetCreaturePermanent;
import java.util.UUID;
/**
* @author nantuko
*/
public class GarrukRelentless extends CardImpl {
public GarrukRelentless(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.PLANESWALKER},"{3}{G}");
this.subtype.add("Garruk");
this.transformable = true;
this.secondSideCardClazz = GarrukTheVeilCursed.class;
this.addAbility(new PlanswalkerEntersWithLoyalityCountersAbility(3));
// When Garruk Relentless has two or fewer loyalty counters on him, transform him.
this.addAbility(new TransformAbility());
this.addAbility(new GarrukRelentlessTriggeredAbility());
// 0: Garruk Relentless deals 3 damage to target creature. That creature deals damage equal to its power to him
LoyaltyAbility ability1 = new LoyaltyAbility(new GarrukRelentlessDamageEffect(), 0);
ability1.addTarget(new TargetCreaturePermanent());
this.addAbility(ability1);
// 0: Create a 2/2 green Wolf creature token.
LoyaltyAbility ability2 = new LoyaltyAbility(new CreateTokenEffect(new WolfToken()), 0);
this.addAbility(ability2);
}
public GarrukRelentless(final GarrukRelentless card) {
super(card);
}
@Override
public GarrukRelentless copy() {
return new GarrukRelentless(this);
}
}
class GarrukRelentlessTriggeredAbility extends TriggeredAbilityImpl {
public GarrukRelentlessTriggeredAbility() {
super(Zone.BATTLEFIELD, new TransformSourceEffect(true), false);
}
public GarrukRelentlessTriggeredAbility(GarrukRelentlessTriggeredAbility ability) {
super(ability);
}
@Override
public GarrukRelentlessTriggeredAbility copy() {
return new GarrukRelentlessTriggeredAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == EventType.DAMAGED_PLANESWALKER;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getTargetId().equals(sourceId)) {
Permanent permanent = game.getPermanent(sourceId);
if (permanent != null && !permanent.isTransformed() && permanent.getCounters(game).getCount(CounterType.LOYALTY) <= 2) {
return true;
}
}
return false;
}
@Override
public String getRule() {
return "When Garruk Relentless has two or fewer loyalty counters on him, transform him.";
}
}
class GarrukRelentlessDamageEffect extends OneShotEffect {
public GarrukRelentlessDamageEffect() {
super(Outcome.Damage);
staticText = "Garruk Relentless deals 3 damage to target creature. That creature deals damage equal to its power to him";
}
public GarrukRelentlessDamageEffect(GarrukRelentlessDamageEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = game.getPermanent(targetPointer.getFirst(game, source));
if (permanent != null) {
int damage = permanent.getPower().getValue();
permanent.damage(3, source.getSourceId(), game, false, true);
if (damage > 0) {
Permanent garruk = game.getPermanent(source.getSourceId());
if (garruk != null) {
garruk.damage(damage, permanent.getId(), game, false, true);
}
}
return true;
}
return false;
}
@Override
public GarrukRelentlessDamageEffect copy() {
return new GarrukRelentlessDamageEffect(this);
}
}