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package mage.cards.s;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.effects.PreventionEffectData;
import mage.abilities.effects.PreventionEffectImpl;
import mage.abilities.keyword.ShadowAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.DamageEvent;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author LevelX2
*/
public class SoltariGuerrillas extends CardImpl {
public SoltariGuerrillas(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{2}{R}{W}");
this.subtype.add("Soltari");
this.subtype.add("Soldier");
this.power = new MageInt(3);
this.toughness = new MageInt(2);
// Shadow
this.addAbility(ShadowAbility.getInstance());
// {0}: The next time Soltari Guerrillas would deal combat damage to an opponent this turn, it deals that damage to target creature instead.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new SoltariGuerrillasReplacementEffect(), new GenericManaCost(0));
ability.addTarget(new TargetCreaturePermanent());
this.addAbility(ability);
}
public SoltariGuerrillas(final SoltariGuerrillas card) {
super(card);
}
@Override
public SoltariGuerrillas copy() {
return new SoltariGuerrillas(this);
}
}
class SoltariGuerrillasReplacementEffect extends PreventionEffectImpl {
SoltariGuerrillasReplacementEffect() {
super(Duration.EndOfTurn, Integer.MAX_VALUE, true, false);
staticText = "The next time {this} would deal combat damage to an opponent this turn, it deals that damage to target creature instead";
}
SoltariGuerrillasReplacementEffect(final SoltariGuerrillasReplacementEffect effect) {
super(effect);
}
@Override
public boolean checksEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.DAMAGE_PLAYER;
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
if (event.getSourceId().equals(source.getSourceId())) {
Player controller = game.getPlayer(source.getControllerId());
return controller.hasOpponent(event.getTargetId(), game);
}
return false;
}
@Override
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
PreventionEffectData preventionResult = preventDamageAction(event, source, game);
if (preventionResult.getPreventedDamage() > 0) {
Permanent redirectTo = game.getPermanent(getTargetPointer().getFirst(game, source));
if (redirectTo != null) {
game.informPlayers("Dealing " + preventionResult.getPreventedDamage() + " to " + redirectTo.getLogName() + " instead.");
DamageEvent damageEvent = (DamageEvent) event;
redirectTo.damage(preventionResult.getPreventedDamage(), event.getSourceId(), game, damageEvent.isCombatDamage(), damageEvent.isPreventable(), event.getAppliedEffects());
}
discard(); // (only once)
}
return false;
}
@Override
public boolean apply(Game game, Ability source) {
return true;
}
@Override
public SoltariGuerrillasReplacementEffect copy() {
return new SoltariGuerrillasReplacementEffect(this);
}
}