/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.c; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.DiesCreatureTriggeredAbility; import mage.abilities.costs.mana.ManaCostsImpl; import mage.abilities.effects.ContinuousEffect; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.DoIfCostPaid; import mage.abilities.effects.common.continuous.GainAbilityTargetEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.Outcome; import mage.constants.Zone; import mage.filter.common.FilterCreaturePermanent; import mage.game.Game; import mage.game.permanent.Permanent; import mage.target.targetpointer.FixedTarget; import mage.util.functions.EmptyApplyToPermanent; import java.util.UUID; /** * * @author jeffwadsworth */ public class CemeteryPuca extends CardImpl { public CemeteryPuca(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{1}{U/B}{U/B}"); this.subtype.add("Shapeshifter"); this.power = new MageInt(1); this.toughness = new MageInt(2); // Whenever a creature dies, you may pay {1}. If you do, Cemetery Puca becomes a copy of that creature and gains this ability. this.addAbility(new DiesCreatureTriggeredAbility(new DoIfCostPaid(new CemeteryPucaEffect(), new ManaCostsImpl("{1}")), false, new FilterCreaturePermanent("a creature"), true)); } public CemeteryPuca(final CemeteryPuca card) { super(card); } @Override public CemeteryPuca copy() { return new CemeteryPuca(this); } } class CemeteryPucaEffect extends OneShotEffect { public CemeteryPucaEffect() { super(Outcome.Copy); staticText = " {this} becomes a copy of that creature and gains this ability"; } public CemeteryPucaEffect(final CemeteryPucaEffect effect) { super(effect); } @Override public CemeteryPucaEffect copy() { return new CemeteryPucaEffect(this); } @Override public boolean apply(Game game, Ability source) { Permanent copyToCreature = game.getPermanent(source.getSourceId()); if (copyToCreature != null) { Permanent copyFromCreature = (Permanent) game.getLastKnownInformation(targetPointer.getFirst(game, source), Zone.BATTLEFIELD); if (copyFromCreature != null) { game.copyPermanent(Duration.WhileOnBattlefield, copyFromCreature, copyToCreature.getId(), source, new EmptyApplyToPermanent()); ContinuousEffect effect = new GainAbilityTargetEffect(new DiesCreatureTriggeredAbility(new DoIfCostPaid(new CemeteryPucaEffect(), new ManaCostsImpl("{1}")), false, new FilterCreaturePermanent("a creature"), true), Duration.WhileOnBattlefield); effect.setTargetPointer(new FixedTarget(copyToCreature.getId())); game.addEffect(effect, source); return true; } } return false; } }