/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.a; import mage.MageInt; import mage.abilities.TriggeredAbilityImpl; import mage.abilities.effects.Effect; import mage.abilities.effects.keyword.ManifestEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Zone; import mage.filter.common.FilterCreaturePermanent; import mage.filter.predicate.permanent.BlockingPredicate; import mage.game.Game; import mage.game.events.DamagedCreatureEvent; import mage.game.events.GameEvent; import mage.game.events.GameEvent.EventType; import mage.game.permanent.Permanent; import java.util.UUID; /** * * @author fireshoes */ public class ArashinWarBeast extends CardImpl { public ArashinWarBeast(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{5}{G}{G}"); this.subtype.add("Beast"); this.power = new MageInt(6); this.toughness = new MageInt(6); // Whenever Arashin War Beast deals combat damage to one or more blockers, manifest the top card of your library. this.addAbility(new ArashinWarBeastTriggeredAbility(new ManifestEffect(1), false)); } public ArashinWarBeast(final ArashinWarBeast card) { super(card); } @Override public ArashinWarBeast copy() { return new ArashinWarBeast(this); } } class ArashinWarBeastTriggeredAbility extends TriggeredAbilityImpl { private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("one or more blockers"); static { filter.add(new BlockingPredicate()); } boolean usedForCombatDamageStep; public ArashinWarBeastTriggeredAbility(Effect effect, boolean optional) { super(Zone.BATTLEFIELD, effect, optional); this.usedForCombatDamageStep = false; } public ArashinWarBeastTriggeredAbility(final ArashinWarBeastTriggeredAbility ability) { super(ability); this.usedForCombatDamageStep = ability.usedForCombatDamageStep; } @Override public ArashinWarBeastTriggeredAbility copy() { return new ArashinWarBeastTriggeredAbility(this); } @Override public boolean checkEventType(GameEvent event, Game game) { return event.getType() == GameEvent.EventType.DAMAGED_CREATURE || event.getType() == GameEvent.EventType.COMBAT_DAMAGE_STEP_POST ; } @Override public boolean checkTrigger(GameEvent event, Game game) { if (event.getType() == EventType.DAMAGED_CREATURE && event.getSourceId().equals(this.sourceId) && ((DamagedCreatureEvent) event).isCombatDamage() && !usedForCombatDamageStep) { Permanent creature = game.getPermanentOrLKIBattlefield(event.getTargetId()); if (creature == null || !filter.match(creature, getSourceId(), getControllerId(), game)) { return false; } // trigger only once per combat damage step usedForCombatDamageStep = true; return true; } if (event.getType() == EventType.COMBAT_DAMAGE_STEP_POST) { usedForCombatDamageStep = false; } return false; } @Override public String getRule() { return "Whenever {this} deals combat damage to one or more blockers, " + super.getRule(); } }