/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.m; import mage.MageInt; import mage.abilities.TriggeredAbilityImpl; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.effects.common.DestroyTargetEffect; import mage.abilities.effects.common.continuous.BoostControlledEffect; import mage.abilities.effects.common.continuous.GainAbilityControlledEffect; import mage.abilities.keyword.IntimidateAbility; import mage.abilities.keyword.UndyingAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.SuperType; import mage.constants.Zone; import mage.filter.common.FilterCreaturePermanent; import mage.filter.predicate.Predicates; import mage.filter.predicate.mageobject.SubtypePredicate; import mage.game.Game; import mage.game.events.GameEvent; import mage.game.permanent.Permanent; import mage.target.targetpointer.FixedTarget; import java.util.UUID; /** * * @author North */ public class MikaeusTheUnhallowed extends CardImpl { private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("non-Human creatures"); static { filter.add(Predicates.not(new SubtypePredicate("Human"))); } public MikaeusTheUnhallowed(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{3}{B}{B}{B}"); addSuperType(SuperType.LEGENDARY); this.subtype.add("Zombie"); this.subtype.add("Cleric"); this.power = new MageInt(5); this.toughness = new MageInt(5); this.addAbility(IntimidateAbility.getInstance()); // Whenever a Human deals damage to you, destroy it. this.addAbility(new MikaeusTheUnhallowedAbility()); // Other non-Human creatures you control get +1/+1 and have undying. this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostControlledEffect(1, 1, Duration.WhileOnBattlefield, filter, true))); this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityControlledEffect(new UndyingAbility(), Duration.WhileOnBattlefield, filter, true))); } public MikaeusTheUnhallowed(final MikaeusTheUnhallowed card) { super(card); } @Override public MikaeusTheUnhallowed copy() { return new MikaeusTheUnhallowed(this); } } class MikaeusTheUnhallowedAbility extends TriggeredAbilityImpl { public MikaeusTheUnhallowedAbility() { super(Zone.BATTLEFIELD, new DestroyTargetEffect()); } public MikaeusTheUnhallowedAbility(final MikaeusTheUnhallowedAbility ability) { super(ability); } @Override public MikaeusTheUnhallowedAbility copy() { return new MikaeusTheUnhallowedAbility(this); } @Override public boolean checkEventType(GameEvent event, Game game) { return event.getType() == GameEvent.EventType.DAMAGED_PLAYER; } @Override public boolean checkTrigger(GameEvent event, Game game) { if (event.getTargetId().equals(this.controllerId)) { Permanent permanent = game.getPermanent(event.getSourceId()); if (permanent != null && permanent.hasSubtype("Human", game)) { this.getEffects().get(0).setTargetPointer(new FixedTarget(permanent.getId())); return true; } } return false; } @Override public String getRule() { return "Whenever a Human deals damage to you, destroy it."; } }