/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.m; import java.util.List; import java.util.UUID; import mage.abilities.Ability; import mage.abilities.effects.OneShotEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.filter.common.FilterCreaturePermanent; import mage.game.Game; import mage.game.permanent.Permanent; import mage.game.permanent.token.SoldierToken; /** * * @author BetaSteward_at_googlemail.com */ public class MartialCoup extends CardImpl { public MartialCoup(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{X}{W}{W}"); // create X 1/1 white Soldier creature tokens. If X is 5 or more, destroy all other creatures. this.getSpellAbility().addEffect(new MartialCoupEffect()); } public MartialCoup(final MartialCoup card) { super(card); } @Override public MartialCoup copy() { return new MartialCoup(this); } } class MartialCoupEffect extends OneShotEffect { private static SoldierToken token = new SoldierToken(); public MartialCoupEffect() { super(Outcome.PutCreatureInPlay); staticText = "create X 1/1 white Soldier creature tokens. If X is 5 or more, destroy all other creatures"; } public MartialCoupEffect(final MartialCoupEffect effect) { super(effect); } @Override public MartialCoupEffect copy() { return new MartialCoupEffect(this); } @Override public boolean apply(Game game, Ability source) { int amount = source.getManaCostsToPay().getX(); token.putOntoBattlefield(amount, game, source.getSourceId(), source.getControllerId()); List<UUID> tokens = token.getLastAddedTokenIds(); if (amount > 4) { for (Permanent permanent : game.getBattlefield().getActivePermanents(new FilterCreaturePermanent(), source.getControllerId(), game)) { if (!tokens.contains(permanent.getId())) { permanent.destroy(source.getSourceId(), game, false); } } } return true; } }