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package mage.cards.c;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.costs.common.SacrificeTargetCost;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.NameACardEffect;
import mage.abilities.keyword.FlashbackAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.cards.Cards;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.TimingRule;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.game.Game;
import mage.players.Player;
import mage.target.TargetPlayer;
import mage.target.common.TargetControlledCreaturePermanent;
import java.util.UUID;
/**
*
* @author jonubuu
*/
public class CabalTherapy extends CardImpl {
public CabalTherapy(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{B}");
// Name a nonland card. Target player reveals his or her hand and discards all cards with that name.
this.getSpellAbility().addEffect((new NameACardEffect(NameACardEffect.TypeOfName.NON_LAND_NAME)));
this.getSpellAbility().addTarget(new TargetPlayer());
this.getSpellAbility().addEffect(new CabalTherapyEffect());
// Flashback-Sacrifice a creature.
this.addAbility(new FlashbackAbility(
new SacrificeTargetCost(new TargetControlledCreaturePermanent(1, 1, new FilterControlledCreaturePermanent("a creature"), true)),
TimingRule.SORCERY));
}
public CabalTherapy(final CabalTherapy card) {
super(card);
}
@Override
public CabalTherapy copy() {
return new CabalTherapy(this);
}
}
class CabalTherapyEffect extends OneShotEffect {
public CabalTherapyEffect() {
super(Outcome.Discard);
staticText = "Name a nonland card. Target player reveals his or her hand and discards all cards with that name";
}
public CabalTherapyEffect(final CabalTherapyEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Player targetPlayer = game.getPlayer(targetPointer.getFirst(game, source));
Player controller = game.getPlayer(source.getControllerId());
MageObject sourceObject = game.getObject(source.getSourceId());
if (targetPlayer != null && controller != null && sourceObject != null) {
String cardName = (String) game.getState().getValue(source.getSourceId().toString() + NameACardEffect.INFO_KEY);
Cards hand = targetPlayer.getHand();
for (Card card : hand.getCards(game)) {
if (card.getName().equals(cardName)) {
targetPlayer.discard(card, source, game);
}
}
targetPlayer.revealCards("Cabal Therapy", hand, game);
}
return true;
}
@Override
public CabalTherapyEffect copy() {
return new CabalTherapyEffect(this);
}
}