/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.g; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.LimitedTimesPerTurnActivatedAbility; import mage.abilities.condition.Condition; import mage.abilities.condition.common.OpponentControlsPermanentCondition; import mage.abilities.costs.Cost; import mage.abilities.costs.mana.ManaCostsImpl; import mage.abilities.effects.Effect; import mage.abilities.effects.Effects; import mage.abilities.effects.common.continuous.BoostSourceEffect; import mage.abilities.effects.common.continuous.GainAbilitySourceEffect; import mage.abilities.keyword.FlyingAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.EffectType; import mage.constants.Zone; import mage.filter.common.FilterCreaturePermanent; import mage.filter.predicate.mageobject.AbilityPredicate; import mage.game.Game; import java.util.UUID; /** * * @author jeffwadsworth * */ public class GroundlingPouncer extends CardImpl { private static final FilterCreaturePermanent filter = new FilterCreaturePermanent(); static { filter.add(new AbilityPredicate(FlyingAbility.class)); } public GroundlingPouncer(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{1}{G/U}"); this.subtype.add("Faerie"); this.power = new MageInt(2); this.toughness = new MageInt(1); // {GU}: Groundling Pouncer gets +1/+3 and gains flying until end of turn. Activate this ability only once each turn and only if an opponent controls a creature with flying. Ability ability = new GroundlingPouncerAbility( Zone.BATTLEFIELD, new BoostSourceEffect(1, 3, Duration.EndOfTurn), new ManaCostsImpl("{G/U}"), new OpponentControlsPermanentCondition(filter), "{G/U}: {this} gets +1/+3 and gains flying until end of turn. Activate this ability only once each turn and only if an opponent controls a creature with flying."); ability.addEffect(new GainAbilitySourceEffect(FlyingAbility.getInstance(), Duration.EndOfTurn, false, true)); this.addAbility(ability); } public GroundlingPouncer(final GroundlingPouncer card) { super(card); } @Override public GroundlingPouncer copy() { return new GroundlingPouncer(this); } } class GroundlingPouncerAbility extends LimitedTimesPerTurnActivatedAbility { private static final Effects emptyEffects = new Effects(); private final Condition condition; private final String ruleText; public GroundlingPouncerAbility(Zone zone, Effect effect, Cost cost, Condition condition, String rule) { super(zone, effect, cost); this.condition = condition; this.ruleText = rule; } public GroundlingPouncerAbility(GroundlingPouncerAbility ability) { super(ability); this.condition = ability.condition; this.ruleText = ability.ruleText; } @Override public Effects getEffects(Game game, EffectType effectType) { if (!condition.apply(game, this)) { return emptyEffects; } return super.getEffects(game, effectType); } @Override public boolean canActivate(UUID playerId, Game game) { if (!condition.apply(game, this)) { return false; } return super.canActivate(playerId, game); } @Override public GroundlingPouncerAbility copy() { return new GroundlingPouncerAbility(this); } @Override public String getRule() { return ruleText; } }