/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.d; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.BeginningOfUpkeepTriggeredAbility; import mage.abilities.effects.OneShotEffect; import mage.abilities.keyword.FlyingAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.TargetController; import mage.constants.Zone; import mage.filter.common.FilterControlledCreaturePermanent; import mage.filter.predicate.mageobject.MonocoloredPredicate; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; import mage.target.Target; import mage.target.common.TargetControlledPermanent; import java.util.UUID; /** * * @author jeffwadsworth */ public class DefilerOfSouls extends CardImpl { public DefilerOfSouls(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{3}{B}{B}{R}"); this.subtype.add("Demon"); this.power = new MageInt(5); this.toughness = new MageInt(5); // Flying this.addAbility(FlyingAbility.getInstance()); // At the beginning of each player's upkeep, that player sacrifices a monocolored creature. this.addAbility(new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD, new DefilerOfSoulsEffect(), TargetController.ANY, false, true)); } public DefilerOfSouls(final DefilerOfSouls card) { super(card); } @Override public DefilerOfSouls copy() { return new DefilerOfSouls(this); } } class DefilerOfSoulsEffect extends OneShotEffect { DefilerOfSoulsEffect() { super(Outcome.Sacrifice); staticText = "that player sacrifices a monocolored creature"; } DefilerOfSoulsEffect(final DefilerOfSoulsEffect effect) { super(effect); } @Override public boolean apply(Game game, Ability source) { FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent("monocolored creature"); Player player = game.getPlayer(targetPointer.getFirst(game, source)); if (player == null) { return false; } filter.add(new MonocoloredPredicate()); int amount; int realCount = game.getBattlefield().countAll(filter, player.getId(), game); amount = Math.min(1, realCount); Target target = new TargetControlledPermanent(amount, amount, filter, false); target.setNotTarget(true); //A spell or ability could have removed the only legal target this player //had, if thats the case this ability should fizzle. if (amount > 0 && target.canChoose(source.getSourceId(), player.getId(), game)) { boolean abilityApplied = false; while (player.canRespond() && !target.isChosen() && target.canChoose(player.getId(), game)) { player.choose(Outcome.Sacrifice, target, source.getSourceId(), game); } for ( int idx = 0; idx < target.getTargets().size(); idx++) { Permanent permanent = game.getPermanent((UUID)target.getTargets().get(idx)); if ( permanent != null ) { abilityApplied |= permanent.sacrifice(source.getSourceId(), game); } } return abilityApplied; } return false; } @Override public DefilerOfSoulsEffect copy() { return new DefilerOfSoulsEffect(this); } }